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MEDIA LITERACY AND INTERCULTURAL DIALOGUE<br />

Strategies, Debates and Good Practices<br />

<br />

Both represented the know-how and run audiovisual technology, which to be<br />

honest, is what many of us believe before engaging with the passion that comes<br />

with this profession.<br />

To achieve both goals with the students we had to decide what issues could not<br />

be relegated essential facts that help someone to communicate effectively using<br />

technology and visual language.<br />

Therefore it was considered:<br />

• The history of cinema, because take us to know about contexts, tells<br />

us who were we, who we are and how do we succeed.<br />

• The audio-visual language was inevitable because, besides being<br />

the ABC of communication works as a uniform platform for the<br />

transmission of messages.<br />

• Parts of the story, script writing and pre-production helps students to<br />

think in an organized way, obtaining formal sequences to achieve its aim,<br />

seeing details that are often lost, encouraging the creation of mental<br />

images of how they could see his film even before have it in their hands.<br />

• The special effects were included both because it was assumed that<br />

students would like to understand how certain physical things happen in<br />

many films and series, and to add a more imaginative stories production<br />

process, giving rise to the generation of content where everything could<br />

be possible noting, at the same time, the power of the image to create<br />

illusions about the universes that constantly are presented to us.<br />

• Finally editing, the abstract visual aspect. It is the piece of the puzzle<br />

that could not be left out, it is the process that closes the creative circle,<br />

adding shape and meaning to the recording.<br />

At the end of this listing in the question was how to get them to understand all<br />

this? How to introduce into their minds the capacity of communicate using these<br />

new tools without them to flee of all the information presented?<br />

It was thanks to Workshop "I Play, therefore I am" with Ana Maria Izurieta<br />

(Izurieta, 1996) that I understood the value of feeling the texture, the importance<br />

of sensing the warmth and emotional weight of the color paint before choosing<br />

one to start painting, or where I also learned to linger in the garden of the<br />

workshop to look at the clouds and try to identify what we feel about it. In this<br />

case, applying it to this presentation, we realized that to make movies we<br />

should understand the plans, colors, shapes, angles, etc. as an extension of the<br />

way our body communicates usually.<br />

So, we decided that we had to motivate kids to use non-verbal communication<br />

and give them the time to explore it in a way they were not used to do it. That is<br />

why it results obvious, because of their age that we had to develop games that<br />

help the students to expand their five senses, left aside in some occasions. If<br />

they are connected to their senses, they can receive information from outside,<br />

and therefore use the environment to find inspiration and thus create<br />

audiovisual contents with a personal point of view.<br />

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