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with a range of values from 91 to 100. After the spell is<br />

cast, roll d10 and add 90 (D10+90) separately to determine<br />

Re and Me stats randomly. The entity will be able<br />

to react new and unfamiliar situations, determining<br />

responses on the basis of its creator’s and master’s<br />

priorities (as evidenced by previous orders and actions),<br />

and to improvise in emergencies.<br />

30. Imbed Skill True: As Imbed Skill V, except the caster<br />

imparts up to thirty skill ranks.<br />

50. Extension V: As Extension I, except the duration is 10<br />

years per level of the caster.<br />

Special Notes<br />

1.This list boosts the intellect of a Golem or Construct by<br />

sharing the caster’s intelligence and skills. Once the<br />

enhancing spell duration ends, the entity reverts to its<br />

previous degree of intelligence and skill.<br />

2.For Sentience and Entity Will spells, the relevant stats of<br />

the caster determine the maximum stat attainable by<br />

the entity. The entity is drawing directly on the caster’s<br />

intellect and so cannot be smarter than the caster.<br />

3.For Imbed Category and Imbed Skill spells, the caster<br />

must possess the necessary category or skill ranks that<br />

he wishes to impart to the entity. Thus an alchemist<br />

with only 7 ranks in Heraldry could only impart 7<br />

ranks to a Golem using an Imbed Skill X or higher spell.<br />

If the same alchemist had no ranks in Tactics, then she<br />

would be unable to give her Golem any ranks in that<br />

skill.<br />

4.If a life essence (i.e. a Spirit, a Demon, an Elemental, or<br />

the mind and soul of a living being) is resident in a<br />

Golem or Construct, then the duration of all the non-<br />

Extension spells on this list increases to Permanent.<br />

The entity retains the benefit of these enhancements<br />

until such time as the animating spirit is expelled from<br />

the entity.<br />

5.If a life essence is resident in an entity, then the Sentience,<br />

Entity Will, and the various Imbed spells will not<br />

reduce the normal capabilities of the animating spirit.<br />

., ., ., ., .,<br />

For instance, Javanna imbeds an Earth Elemental<br />

Guardian into a Golem. This Guardian has a natural<br />

intelligence equivalent to that granted by Medium<br />

Sentience – hence casting either Low Sentience or Medium<br />

Sentience will have no effect on the Guardian. A<br />

High Sentience ., or Very ., High Sentience ., ., spell ., would,<br />

however, raise the Guardian’s IQ. Likewise, if Javanna<br />

imbeds the life essence of the General Aurelian into her<br />

Warrior Construct, she could boost his knowledge of<br />

magical lore by using an Imbed Skill spell to impart<br />

ranks in Artifact ., Lore, but ., cannot ., reduce ., his leader-<br />

.,<br />

ship abilities by using an Imbed Skill V spell to impart<br />

her one rank in Leadership. The Imbed Skill V spell<br />

simply has no effect.<br />

6.A resident life essence may attempt to resist the effects<br />

of any spell on this<br />

.,<br />

list, unless<br />

.,<br />

its<br />

.,<br />

obedience<br />

.,<br />

is required<br />

.,<br />

by a Glyph of Control or other influencing spell.<br />

CONSTRUCT COMPANION<br />

115

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