2 construct companion construct companion
2 construct companion construct companion
2 construct companion construct companion
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GOLEM CREATION WORKSHEET<br />
Step 1<br />
Material Material: Material Creation Level:<br />
AT: DB: Bash: Grapple: Crush: Other:<br />
Special:<br />
Step 2 Base Shape: Lvl Modifier:<br />
Shape Extra Limb (+1)<br />
Extra Tail (+1)<br />
., ., Extra ., Pair ., of Limbs ., (+2)<br />
Extra Head (+1)<br />
No Legs (-1)<br />
No Arms (-1)<br />
Total Shape Lvl Modifier<br />
., ., ., ., .,<br />
Step 3 Size: Base Concussion Hits:<br />
Size Size Multiplier: Tiny (up to 1' tall): x1/2; Small (up to 3' tall): x3/4<br />
Medium (up to 6' tall): x1; Large (up to 12' tall): x1.5; Huge: (12' plus tall): x2<br />
Lvl = (Material Lvl + Shape Lvl) x Size Multiplier (round up)<br />
., ., New ., Creation ., Lvl ., =<br />
Step 4<br />
Modifications Default Base Movement Rate: (+l lvl per extra 10')<br />
Final Base Movement Rate:<br />
., ., Maximum ., ., Pace (default ., Run):<br />
Moving Maneuver Bonus (default 0,<br />
+1/2 lvl per extra +5):<br />
Movement Speed:<br />
DB Mod:<br />
Final DB:<br />
Attack Quickness:<br />
Initiative:<br />
Carrying Capacity:<br />
Critical Reduction (+/- 1 lvl per step):<br />
Extra/Fewer Concussion Hits (+/-1 per +/- 25 hits):<br />
Final Concussion Hits:<br />
Attack Size/# of Attacks (+1 lvl per size inc. or extra attack):<br />
Base OB: Mat. Mod: OB Mod: Final OB:<br />
Bash:<br />
Crush:<br />
Grapple:<br />
Other:<br />
Other:<br />
Other:<br />
Other:<br />
Total Lvl Modifier:<br />
Lvl Mod<br />
N/A<br />
Step 6 Spell Power Spell Level (x0.5 Charged,<br />
Magical x0.75 Daily, x1 Constant) Lvl Mod<br />
Abilities<br />
Total Lvl Modifier:<br />
Final Level Creation Level (Step 3) + Lvl Mod (Step 4) + Lvl Mod (Step 6) =<br />
Encounter Final Creation Level / Size Mod =<br />
Level (Size Mod: Tiny/Small =5, Medium = 4, Large =3, Huge =2)<br />
126 CONSTRUCT COMPANION