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Humanoids can be approximated as cylinders. The<br />

girth (waistline) of the entity can be further approximated<br />

as a circumference equal to half the entity’s<br />

height. After a bit of algebraic manipulation of the<br />

formulae for the volume of a cylinder and the circumference<br />

of a circle, the Humanoid Entity Volume<br />

Formula is:<br />

Volume = (height cubed) / (16 times pi) [pi is 3.14].<br />

Example: The Warrior Construct is also to be<br />

designed as a 6' tall humanoid. Using this method,<br />

the volume is 216 (6 cubed) / (16 times 3.14) or<br />

4.3 cubic feet. In this case, this method has overestimated<br />

the volume by 1.42 cubic feet.<br />

Most land animals can be approximated as cuboids.<br />

If only one dimension is known (e.g. length), the<br />

volume is simply the cube of the known dimension. If<br />

two dimensions are known, say length and height, the<br />

volume is length times height times the smaller dimension.<br />

If all three dimensions are known, multiply<br />

all three to obtain the volume.<br />

Example: The Iron Wolf Golem is to be Large in<br />

size, and the enchantress has decided it will be 9'<br />

tall, 6' long from nose to tail, and 2' wide. Its<br />

volume is 108 cubic feet (9 times 6 times 2).<br />

For birds, the key dimension is wingspan, the distance<br />

from the tip of one wing to the other. The length<br />

of a bird (from beak to tail feather) can be approximated<br />

as one-third of the wingspan. Thus the shape<br />

can be approximated as a cylinder of “height” equal to<br />

wingspan and radius equal to one-sixth wingspan,<br />

leading to the following formula<br />

Avian Entity Volume = (pi * (wingspan cubed)) / 36.<br />

Example: A sorcerer decides to create a Construct<br />

in the form of a Great Falcon. The wingspan of<br />

this majestic bird is 25'. The volume is 3.14 times<br />

15625 (25 cubed) divided by 36, which is approximately<br />

1363 cubic feet.<br />

For reptiles and amphibians, use either cuboids or<br />

cylinders (as appropriate) to bound the volume, e.g. a<br />

normal snake is a cylinder with a “height” equal to its<br />

length and a radius of several inches maximum, while<br />

a frog may be estimated as a cube. For fish, use the<br />

same formula as for humanoid creatures, substituting<br />

length for height.<br />

Example: The Shark Construct is to be 10' long. Its<br />

volume is 1000 (10 cubed) divided by (16 times<br />

3.14), or 19.9 cubic feet.<br />

The volumes of most monsters, Demons, and so on<br />

can be approximated by the formulae. Simply consult<br />

the physical description in Creatures & Monsters and<br />

choose the most apt bounding shape. Flying monsters<br />

such as Dragons require a special form of the Avian<br />

formula, as they are essentially beings with large central<br />

bodies and even larger wings.<br />

Flying Monster Entity Volume = wingspan * pi *<br />

(body length squared) / 4.<br />

Example: The Winged Goblin Golem is to be<br />

Tiny in size, so both its body and wingspan must<br />

be 1' or smaller in length. The alchemist decides<br />

to make its body length six inches and its wingspan<br />

1'. The volume is 1 times 3.14 times 0.25<br />

(0.5 squared) divided by 4, or 0.2 cubic feet.<br />

The volumes calculated by either method can be<br />

used as is for Golems. However as Constructs are not<br />

solid pieces of material, the following approximations<br />

may now be made for the volume of the<br />

Construct’s exterior armor and its internal mechanisms.<br />

Exterior armor volume = Volume / 4.<br />

Interior components = Volume / 4.<br />

If the Construct is fashioned from two materials<br />

(one external, one internal), then the mass and cost<br />

must be calculated separately for each.<br />

Examples: The actual volume of the Warrior<br />

Construct is 4.3 / 4 or 1.075 cubic feet for exterior<br />

components, and an equal amount for internal<br />

components. The total volume of required material<br />

is 2.15 cubic feet. Likewise the Shark Construct<br />

is half of 19.9 or 9.95 cubic feet.<br />

Next, consult the Materials Table for the density of<br />

the desired entity material, and then calculate the<br />

required mass as follows.<br />

Material mass (in pounds) = Volume * Material<br />

Density.<br />

Examples: The Brass Golem has a volume of 2.88<br />

cubic feet, times 507 (for density), equals 1460<br />

lbs. The Iron Wolf has a volume of 108 cubic feet,<br />

times 491, equals 53028 lbs. The Winged Goblin<br />

has a volume of 0.2 cubic feet, times 140 (for clay)<br />

which equals 28 lbs. The Warrior Construct has<br />

a volume of 2.15 cubic feet, times 489 (for Steel<br />

II), equals 1051 lbs. The Shark Construct has a<br />

volume of 9.95 cubic feet times 547 which equals<br />

5443 lbs. All results have been rounded to the<br />

nearest pound.<br />

Finally, consult the Materials Table for the<br />

material’s base price. The materials cost is: Cost =<br />

Material mass * Price per pound.<br />

Examples: The Brass Golem has a materials cost<br />

of 876gp (1460 times 7sp). The Iron Wolf has a<br />

materials cost of 33,9379 tin pieces and 4 iron<br />

pieces (53028 times 6.4 tin pieces) or almost<br />

34gp. The Winged Goblin Clay Golem is even<br />

cheaper at 3cp per lb (28 times 3) – a cost of 84cp.<br />

The Bronze Shark Construct costs 3483gp, 5sp,<br />

and 2bp (5443 lbs times 64bp per lb equals<br />

348352bp). The Warrior Construct has a materials<br />

price of 33,632cp (or less than 34gp) from<br />

1051 lbs times 32cp.<br />

CONSTRUCT COMPANION<br />

67

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