2 construct companion construct companion
2 construct companion construct companion
2 construct companion construct companion
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CONSTRUCT CREATION WORKSHEET<br />
Step 1<br />
Shape Base Shape: Shape Creation Level:<br />
Extra Limb (+1)<br />
Extra Tail (+1)<br />
Extra Pair of Limbs (+2)<br />
Extra Head (+1)<br />
No Legs (-1)<br />
No Arms (-1)<br />
., ., ., ., .,<br />
Total Shape Lvl<br />
Step 2 Outer Material: Material Level Mod:<br />
Material Inner Material:<br />
AT: OB Mod: DBMod:<br />
Step 3 Size: Base Concussion<br />
.,<br />
Hits:<br />
., ., ., .,<br />
Size Size Multiplier: Tiny (up to 1' tall): x1/2; Small (up to 3' tall): x3/4<br />
Medium (up to 6' tall): x1; Large (up to 12' tall): x1.5; Huge: (12' plus tall): x2<br />
Lvl = (Shape Lvl + Material Lvl) x Size Multiplier (round up)<br />
New Creation Lvl =<br />
Step 4<br />
Modifications Default Base Movement Rate:<br />
Final Base Movement Rate:<br />
Maximum Pace (default Run):<br />
Moving Maneuver Bonus<br />
(default 0, +1/2 lvl per extra +10):<br />
Movement Speed:<br />
Attack Quickness:<br />
Carrying Capacity (+1 lvl per extra load):<br />
Critical Reduction (+2/-1 lvl per + /- step):<br />
Extra/Fewer Concussion Hits (+/-1 per +/- 10 hits):<br />
Final Concussion Hits:<br />
., ., ., ., .,<br />
Lvl Mod<br />
(+l/2 lvl per extra 10')<br />
DB Mod:<br />
Final DB:<br />
Initiative:<br />
Attack Size/# of Attacks (+1 lvl per size increment):<br />
Base OB: Mat. Mod: OB Mod: Final OB:<br />
OB1:<br />
OB2:<br />
OB3:<br />
OB4:<br />
OB5:<br />
Total Lvl Modifier:<br />
Step 5<br />
Mechanical Ability 1:<br />
Abilities Ability 2:<br />
Ability 3:<br />
Ability 4:<br />
Total Lvl Modifier:<br />
., ., ., ., .,<br />
Step 6 Spell Power Spell Level (x0.5 Charged, Lvl Mod<br />
Magical<br />
x0.75 Daily, x1 Constant)<br />
Abilities<br />
Total Lvl Modifier:<br />
Final Level Creation Level (Step 3) + Lvl Mod (Step 4) + Lvl Mod (Step 6) =<br />
Encounter Final Creation Level / Size Mod =<br />
Level (Size Mod: Tiny/Small =5, Medium = 4, Large =3, Huge =2)<br />
CONSTRUCT COMPANION<br />
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