2 construct companion construct companion
2 construct companion construct companion
2 construct companion construct companion
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
BHBHBHBHBHBHBHBHBHBHBHBHBHBHHB<br />
Viles (see C&M)<br />
Viles are the mindless, artificial spawn of Rhodintor<br />
Demons. The creation ritual involves the Simulacrum X<br />
and Sentient Matrix spells, plus three applications of<br />
Warp Matrix I to remove ears, and nose, and then alter<br />
the skin pigmentation to pure white or jet black. Warp<br />
Matrix II reconfigures the mouth area into a maw of<br />
sharp teeth. Warp Matrix III removes the eyes. To achieve<br />
the network of heat sensing nerves on a Vile’s body, most<br />
Rhodintor prefer to wrack a living humanoid with spells<br />
from the Physical Erosion list or electricity-based attacks<br />
and then drown him in the creation vat. When victims<br />
are unavailable, Warp Matrix III may be used instead.<br />
The blood component is sourced from other Demons,<br />
preferably the berserker Rashtar Demons.<br />
Warders (see C&M)<br />
Multi-headed beasts fashioned as eternal guardians,<br />
Lesser and Greater Warders are typically made in the<br />
likeness of wolves, panthers, lions, and other deadly<br />
predators. The alchemist must use Simulacra X (for<br />
Lesser Warders) and Simulacra XV (for Greater Warders)<br />
in conjunction with a suitable Animal Matrix. Their<br />
Large size is frequently achieved via Warp Matrix III. In<br />
addition to the normal blood component, one amputated<br />
head (of the desired animal form) must be cast into<br />
the creation vat for each head of the final Warder, e.g. a<br />
three-headed wolf Warder needs three wolves’ heads.<br />
The time required to design and build a creation vat<br />
equals the Simulacrum’s level in weeks.<br />
The time required to grow an individual Simulacrum<br />
equals:<br />
the Simulacrum’s level (in weeks)<br />
plus one week for each Minor Alteration (Warp Matrix<br />
I) to the Matrix,<br />
plus two weeks for each Lesser Alteration (Warp Matrix<br />
II) to the Matrix,<br />
plus three weeks for each Greater Alteration (Warp<br />
Matrix III) to the Matrix.<br />
Example: It will take five weeks to design and build<br />
the creation vat for 5th-level Simulacra, with another<br />
five weeks being necessary to grow and decant<br />
the first Simulacrum from it.<br />
8.2.7 SIMULACRA AND HEALING<br />
Simulacra cannot benefit from normal healing magic.<br />
Instead a Simulacra heals (slowly) through its own magic<br />
regenerating injuries or by the application of Heal<br />
Simulacrum # spells from the Simulacra spell list. For<br />
more severe damage, the Simulacrum must return to its<br />
creation vat and remain in it for one full day. This will<br />
heal all damage, but will require the creator to spend the<br />
Simulacrum’s level squared (in gp) on growth fluids.<br />
8.2.6 MATERIALS, MONEY,<br />
AND TIME<br />
To recap, the monetary cost for building a suitable<br />
creation vat is 50 gold pieces per level of the Simulacrum<br />
to be grown in the vat.<br />
Example: A creation vat for a 5th-level Simulacrum<br />
will cost 250 gold pieces (5 times 50).<br />
The materials cost to grow an individual Simulacrum<br />
in the appropriate vat is the level of the Simulacrum<br />
cubed in gold pieces.<br />
Example: To actually grow a 5th-level Simulacrum<br />
in the above creation vat will cost 125 gold pieces (5<br />
times 5 times 5).<br />
8.3 CHANGELINGS<br />
Changelings are not artificial entities per se, rather<br />
they are natural creatures, who have been changed or<br />
mutated into unnatural forms and shapes. Magicians<br />
who explore Changeling lore study natural beasts and<br />
magically store their matrix patterns for later use. Unlike<br />
the adepts who fashion whole Simulacra from complete<br />
matrices, the Changeling creators (or Transformers) use<br />
matrix fragments and superimpose these fragments onto<br />
the original matrices of their victims to change some<br />
portion of their physical bodies.<br />
CONSTRUCT COMPANION<br />
97