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Theories of the Information Society, Third Edition - Cryptome

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INFORMATION AND DEMOCRACY<br />

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sponsorship money going to sports) – <strong>the</strong>re is a good deal more prestige to come<br />

from support for Glyndebourne than for an exhibit in <strong>the</strong> Ashmolean Museum.<br />

Still more serious is <strong>the</strong> fact that sponsors do not get involved for altruistic<br />

reasons. They decide to support particular exhibitions and/or particular institutions<br />

for business reasons. Bluntly, sponsorship is a variant <strong>of</strong> advertising, ‘a<br />

business tool . . . with a sponsor expecting to get something in return for support’<br />

(Turner, 1987, p. 11). Now, it is true that corporate sponsors (<strong>the</strong> most courted)<br />

have a wide range <strong>of</strong> reasons which impel <strong>the</strong>ir business strategies, and <strong>the</strong>se<br />

may <strong>of</strong>ten mean <strong>the</strong>re is a ‘light touch’ when it comes to <strong>the</strong> level <strong>of</strong> <strong>the</strong> content<br />

displayed in <strong>the</strong> museum or gallery. None<strong>the</strong>less, light or heavy, <strong>the</strong> touch is<br />

distinctly one which relies on <strong>the</strong> desires <strong>of</strong> <strong>the</strong> sponsor – something seekers after<br />

support must court by planning appropriately attractive exhibits if <strong>the</strong>y wish <strong>the</strong><br />

seduction to take place (Shaw, 1990).<br />

Dangers <strong>of</strong> this situation are obvious at a moment’s reflection, though too<br />

<strong>of</strong>ten <strong>the</strong> cash-hungry institution can ignore <strong>the</strong>m. As an art critic, angry at <strong>the</strong><br />

spectacular rise <strong>of</strong> sponsorship during <strong>the</strong> 1980s that turned ‘London’s public<br />

galleries . . . into shop windows and sumptuous advertising malls for arms manufacturers<br />

and credit salesmen’ (Januszczak, 1986), observed:<br />

Sponsors see <strong>the</strong> art gallery as a relatively cheap, high pr<strong>of</strong>ile advertising<br />

hoarding and <strong>the</strong>y go <strong>the</strong>re to launder <strong>the</strong>ir reputations. They naturally<br />

support <strong>the</strong> kind <strong>of</strong> art which <strong>the</strong>y calculate will reflect well on <strong>the</strong>m; as <strong>the</strong>ir<br />

influence grows so does <strong>the</strong> power <strong>of</strong> <strong>the</strong>ir censorship.<br />

(Januszczak, 1985)<br />

I referred earlier to indirect effects <strong>of</strong> <strong>the</strong> introduction <strong>of</strong> entry charges. By<br />

this I mean that <strong>the</strong> commitment to commercial practices readily leads museums<br />

and galleries to compete for customers with out-and-out market ventures such<br />

as Madame Tussaud’s. This requires a constant search for <strong>the</strong> exotic, unusual<br />

and attention-grabbing exhibit that will lure <strong>the</strong> public, and it highlights a growing<br />

tendency towards <strong>the</strong> mounting <strong>of</strong> ‘entertainments’ in places dedicated to<br />

housing art treasures and historical relics. There is, <strong>of</strong> course, a grey area dividing<br />

making exhibitions accessible and <strong>the</strong> trivialising <strong>of</strong> artistic and cultural works.<br />

Many commentators, however, believe that <strong>the</strong> boundaries have been crossed,<br />

and here <strong>the</strong>y point to <strong>the</strong> paradox <strong>of</strong> a boom in commercial museums alongside<br />

ongoing crises in state-supported institutions.<br />

The paradox is resolved when <strong>the</strong>se ventures are seen as expressions <strong>of</strong> <strong>the</strong><br />

leisure industry, ‘museums’ which <strong>of</strong>fer easily digested and unchallenging nostalgia<br />

in Disney style: elaborate sound effects, eye-catching scenery, quick changes <strong>of</strong><br />

attractions, video games, animatronics, re-created smells and symbols, and above<br />

all ‘participation’ for <strong>the</strong> paying customers who are urged to ‘enjoy’ and have ‘fun’.<br />

To Robert Hewison (1987) <strong>the</strong>se – everything from <strong>the</strong> burgeoning growth <strong>of</strong> commercialised<br />

stately homes to <strong>the</strong>me parks such as Nottingham’s ‘Tales <strong>of</strong> Robin<br />

Hood’ – represent <strong>the</strong> ascendancy <strong>of</strong> <strong>the</strong> ‘heritage industry’, something which<br />

threatens to dominate <strong>the</strong> arena <strong>of</strong> museums and galleries (and extend far beyond),<br />

presenting audiences with a cosy and mythological ‘England as it once was’.<br />

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