Theories of the Information Society, Third Edition - Cryptome
Theories of the Information Society, Third Edition - Cryptome
Theories of the Information Society, Third Edition - Cryptome
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INFORMATION, REFLEXIVITY AND SURVEILLANCE<br />
• <strong>Information</strong> war requires meticulous planning, but this is planning for flexibility<br />
<strong>of</strong> response, in contrast to comparatively cumbersome plans <strong>of</strong> <strong>the</strong> industrial<br />
warfare period. Today enormous volumes <strong>of</strong> information flows, along with<br />
<strong>the</strong> incorporation <strong>of</strong> s<strong>of</strong>tware into weapons <strong>the</strong>mselves, feed into complex<br />
planning for war which prioritises ‘mobility, flexibility, and rapid reaction’<br />
(Secretary <strong>of</strong> State for Defence, 1996, para. 171). Game <strong>the</strong>ory, simulations<br />
(frequently using sophisticated video facilities) and <strong>the</strong> production <strong>of</strong> systems<br />
are an integral element <strong>of</strong> information war, as is <strong>the</strong> necessity to plan on <strong>the</strong><br />
basis <strong>of</strong> <strong>the</strong> ‘certainty <strong>of</strong> uncertainty’ (Oettinger, 1990).<br />
• Such is <strong>the</strong> complexity <strong>of</strong> this planning for flexibility that many aspects <strong>of</strong> information<br />
war are pre-programmed, <strong>the</strong>reby taken out <strong>of</strong> <strong>the</strong> hands <strong>of</strong> <strong>the</strong><br />
combatant. As a director <strong>of</strong> <strong>the</strong> United States National Defense University puts<br />
it, now and in <strong>the</strong> future, ‘many decisions will be fully automated’ (Alberts,<br />
1996). In part this is in response to <strong>the</strong> premium placed upon speed <strong>of</strong> action<br />
in warfare now – for instance, once a missile has been launched, <strong>the</strong> countermissile<br />
that has been designed to intercept and destroy it must be released in<br />
<strong>the</strong> shortest-possible decision time, something that computers may manage<br />
quicker than human beings (Rochlin, 1997, pp. 188–209). In such ways are<br />
judgement and responsibility <strong>of</strong> military personnel taken out <strong>of</strong> <strong>the</strong>ir hands<br />
and placed in technologies.<br />
The First Gulf War, lasting but five weeks <strong>of</strong> January and February 1991, has<br />
been called ‘<strong>the</strong> first information war’ (Campen, 1992). ‘Desert Storm’ manifested<br />
most <strong>of</strong> <strong>the</strong> traits identified above, from little or no threat to <strong>the</strong> civilian population<br />
<strong>of</strong> <strong>the</strong> major protagonist (<strong>the</strong> United States), to careful organisation which<br />
enabled <strong>the</strong> burdensome movement <strong>of</strong> 500,000 allied forces several thousand<br />
miles into <strong>the</strong> arena <strong>of</strong> battle while maintaining a flexibility <strong>of</strong> response that<br />
was expressed in an astonishingly swift advance across desert on Kuwait, to<br />
management <strong>of</strong> ‘media-friendly’ coverage in what has been described as <strong>the</strong> ‘most<br />
“communicated” event so far in human history’ (Zolo, 1997, pp. 25–6). The allied<br />
forces were insuperably better equipped and prepared than were <strong>the</strong> Iraqis, and<br />
<strong>the</strong> consequences were evident in <strong>the</strong> respective losses: 300 or so on <strong>the</strong><br />
American and British side, between 30,000 and 60,000 on <strong>the</strong> enemy’s, many <strong>of</strong><br />
<strong>the</strong>se on <strong>the</strong> ‘Turkey Shoot’ as <strong>the</strong>y fled, under fire, back to Iraq on <strong>the</strong> Basra<br />
road, <strong>the</strong>ir country having endured forty-two days <strong>of</strong> war in which, it has been<br />
estimated, more explosive power was delivered than during <strong>the</strong> whole <strong>of</strong> <strong>the</strong><br />
Second World War.<br />
The Balkans War <strong>of</strong> 1999, <strong>the</strong> Afghanistan invasion <strong>of</strong> 2001 and <strong>the</strong> Second<br />
Gulf War <strong>of</strong> 2003 each lasted no longer than eleven weeks. Despite media apprehensions<br />
at <strong>the</strong> outset and in <strong>the</strong> opening clashes, resistance quickly crumbled in<br />
face <strong>of</strong> insuperable and unanswerable rocket and air assaults. The NATO-led<br />
assault on Serbia during 1999 followed <strong>the</strong> pattern for information war. NATO<br />
waged <strong>the</strong> campaign entirely from <strong>the</strong> air, and no casualties were recorded on<br />
its side. The bombardment meant NATO triumphed and Serbia, after intensive<br />
bombing that left several thousand dead, capitulated. Afghanistan was attacked<br />
late in 2001 following <strong>the</strong> terrorist assaults on New York and Washington in<br />
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