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RealFlight G3 Manual - Great Planes Software Support

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You may add a variety of items to your airframe. Item availability is based upon a<br />

number of factors such as aircraft design, power plant options, and directory<br />

selected. If you right click on fuselage, for example, the options available to you<br />

will be different than if you had right clicked on the heli mechanics.<br />

You may use either of two methods to add items to the airframe: Add Single Item<br />

or Add Symmetrical Item. The Add Symmetrical items selection will add two<br />

items to your aircraft. These selections are useful when you want to add twin<br />

engines or similar objects. Rather than having to add and modify each one<br />

individually, <strong>RealFlight</strong> adds both engines at the same time. You are only required<br />

to modify one of them. The other engine will mirror the modifications.<br />

ADD SINGLE ITEM SELECTIONS-<br />

Add Single Wing - Adds one additional wing to the aircraft.<br />

Add Single Fuselage - Adds one single fuselage to the aircraft.<br />

Add Single Engine - Adds another engine to the aircraft.<br />

Add Single Thruster - Adds one turbine unit to the fuselage.<br />

Add Single Movable Pod - Adds a movable object to the aircraft. You can slave a<br />

servo to this object so that you can rotate a particular component. As an example,<br />

you could add a movable pod between the fuselage and an engine, which would<br />

allow you to rotate the engine in flight.<br />

Add Single Gear - Adds one landing gear to your aircraft. This allows you to turn a<br />

bicycle-geared craft into a tricycle-geared airplane, for example.<br />

Add Lift Component - Adds one item that serves to lift the airframe.<br />

Add Mass Component - Adds one object that serves to add mass to your aircraft.<br />

This replicates the effect of adding ballast to the model.<br />

R/C Simulator <strong>RealFlight</strong> Chapter 7. The Aircraft Menu • 175

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