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RealFlight G3 Manual - Great Planes Software Support

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Several methods may be utilized to adjust the orientation values. Highlight the item<br />

in the scene. Next, click on the respective value column for the Orientation. After<br />

determining which value you wish to modify, choose the value in the corresponding<br />

column (e.g., ‘X’). Enter the desired value directly from the keyboard or via the<br />

mouse wheel.<br />

Alternatively, using the Normal Camera mode, highlight the object by clicking on<br />

it. Hold the keyboard’s shift key and press/hold the mouse button simultaneously.<br />

Move the mouse to alter the orientation.<br />

SCALE (%)-<br />

This value modifies the scale of an object. Modifications made to the scale<br />

percentage have a corresponding effect on the Height, Width and Length values that<br />

follow.<br />

To modify the scale of the object, click on the respective value. Input the desired<br />

value directly from the keyboard or use the mouse wheel to adjust this number.<br />

HEIGHT-<br />

This value modifies the height of an object. Modifications made to the height have a<br />

corresponding effect on the Scale, Width and Length values.<br />

To modify the height of the object, click on the respective value. Input the desired<br />

value directly from the keyboard or use the mouse wheel to adjust this number.<br />

WIDTH-<br />

This value modifies the width of an object. Modifications made to the width have a<br />

corresponding effect on the Scale, Height and Length values.<br />

To modify the width of the object, click on the respective value. Input the desired<br />

value directly from the keyboard or use the mouse wheel to adjust this number.<br />

LENGTH-<br />

This value modifies the length of an object. Modifications made to the length value<br />

have a corresponding effect on the Height, Width and Scale values.<br />

To modify the length of the object, click on the respective value. Input the desired<br />

value directly from the keyboard or use the mouse wheel to adjust this number.<br />

ABSOLUTE POSITION- (READ ONLY)<br />

This X, Y, and Z values represent the physical location of the object in the<br />

simulation. These values will change in relationship to the Relative Position.<br />

It is not possible to manually adjust these values as they are determined by the<br />

modifications and alterations implemented in the simulation.<br />

OBJECT TYPE- (READ ONLY)<br />

This indicates the type, or genre, of the object.<br />

The Object Type is not manually adjustable. The selected object dictates this<br />

property.<br />

R/C Simulator <strong>RealFlight</strong> Chapter 6. The Simulation Menu • 61

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