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RealFlight G3 Manual - Great Planes Software Support

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The X-axis value adjusts the fence to the left/right of the parent item, the Y-axis<br />

value serves to move it fore/aft and the Z-axis value moves the fence up or down.<br />

You may input the desired values directly from the keyboard by using the mouse<br />

wheel.<br />

RENDER TO DEPTH BUFFER ONLY-<br />

This setting determines whether the to render the object only to the depth buffer.<br />

Selecting ‘Yes’ allows the objects to cover items behind them on the scene but<br />

allows the PhotoField and sky to be drawn over them.<br />

For example, you could use this to place an “invisible” object into a PhotoField<br />

airport that coincides with the location of an object in the PhotoField background.<br />

You would then be able to collide with the PhotoField object. This also allows you<br />

to fly behind the object and allows the object to cast shadows. The van placed in the<br />

Sod Farm airport is a good demonstration of this feature.<br />

To select whether an object will render to the depth buffer only, click on the<br />

respective value. Use either the Up/down arrow keys on the keyboard or click with<br />

the mouse to select the desired option.<br />

RENDER DEPTH BUFFER ONLY (INHERITED)-<br />

This value is non-adjustable. It is determined by the Render to Depth Buffer value<br />

associated with folders above the current folder or object. For example, if a shack<br />

has this property set to ‘Yes’ than the folder above the shack or any folder above that<br />

folder has the Render to Depth Buffer Only property (described above) set to ‘Yes’.<br />

R/C Simulator <strong>RealFlight</strong> Chapter 6. The Simulation Menu • 59

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