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HDevelop User's Manual

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34 CHAPTER 2. GRAPHICAL USER INTERFACE<br />

Figure 2.19: Settings of parameter ÔÒ.<br />

ÁÒØÖØÚººº you specify a rectangular part in the graphics window interactively.<br />

For this, you press the left mouse button to indicate the rectangle’s upper<br />

left corner. Hold the button and drag the mouse to the lower right corner’s position.<br />

Release the button and correct the size by grabbing the borders or corners of the<br />

rectangle. By pressing the right mouse button inside your specified rectangle you<br />

display the objects inside the rectangle in the graphics window.<br />

You also have the possibility to enter the coordinates of the desired clipping manually.<br />

In order to do so you have to specify the coordinates of the upper left corner<br />

and the lower right corner in the respective text fields.<br />

Below the coordinates of the rectangle you see its center. This center can also be<br />

specified interactively using the button ÁÒØÖØÚººº. Activating this mode,<br />

you first have to click with the left button into the active graphics window. Now you<br />

can correct this position by again pressing the left mouse button. To quit, press the<br />

right mouse button.<br />

The buttons ÓÓÑ ÇÙØ and ÓÓÑ ÁÒ activate a zooming with factor 2 or 0.5, respectively.<br />

To get the image’s full view back on your graphics window you simply click the<br />

checkbox Ê×Ø.<br />

Î×ÙÐÞØÓÒ º ËØ ÈÖÑØÖ׺ºº º ÄÙØ<br />

Using ÄÙØ you are able to load different look-up-tables for visualization (see figure<br />

2.21). With the help of a false color presentation you often get a better impression<br />

of the gray values of an image. In the case of a true color display the image has to<br />

be redisplayed due to the missing support of a look-up-table in the graphics hardware.<br />

For color images only the gray look-up-tables can be used, which change each<br />

channel (separately) with the same table.<br />

<strong>HDevelop</strong> / 2000-11-16

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