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38 CHAPTER 2. GRAPHICAL USER INTERFACE<br />
ÇÔÖØÓÖ× º ÚÐÓÔ<br />
This menu contains several operators that help to adapt the user interface. These operators<br />
offer the same functionality that you have using mouse interaction otherwise. They are<br />
used to configure the environment without (or with little) user interaction. Using these<br />
operators, the program performs actions similar to the setting of a color in the parameter<br />
window (see section 2.7), opening a window in the menu bar (see section 2.3.2.4) or<br />
iconifying the program window with the help of the window manager. All operators in<br />
this menu start with the prefix Ú . It has been introduced to have a distinction to the<br />
underlying basic HALCON operators (e.g., Ú ×Ø ÓÐÓÖ and ×Ø ÓÐÓÖ). You can<br />
find the complete listing in figure 2.24.<br />
Figure 2.24: Operators in menu item ÚÐÓÔ.<br />
The effects of each operator are described as follows:<br />
¯ Ú ÓÔÒ ÛÒÓÛ¸ Ú ÐÓ× ÛÒÓÛ¸ Ú ÐÖ ÛÒÓÛ<br />
The operators Ú ÓÔÒ ÛÒÓÛ and Ú ÐÓ× ÛÒÓÛ are used to open and to<br />
close a graphics window, respectively. During opening, the parameterization allows<br />
you to specify the window’s size and position. The operator Ú ÐÖ ÛÒÓÛ<br />
clears the active window’s content and its history. This corresponds to the usage<br />
of the button ÐÖ in the graphics window. Please note that Ú ÓÔÒ ÛÒÓÛ<br />
and Ú ÐÓ× ÛÒÓÛ are not supported for Visual Basic export because here one<br />
ÀÏÒÓÛØÖÐ is used.<br />
¯ Ú ×Ø ÛÒÓÛ ÜØÒØ×<br />
With this operator, you can set the size and position of the active <strong>HDevelop</strong> graphics<br />
window.<br />
¯ Ú ×Ø ÛÒÓÛ<br />
This operator activates the graphics window containing the given ID. This ID is an<br />
<strong>HDevelop</strong> / 2000-11-16