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Basic Characteristics RAPID

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Motion and I/O Principles Coordinate Systems<br />

y<br />

Original position<br />

Figure 5 If program displacement is active, all positions are displaced.<br />

1.2.6 Coordinated external axes<br />

x<br />

Object coordinate system<br />

New position<br />

Coordination of user coordinate system<br />

If a work object is placed on an external mechanical unit, that is moved whilst the robot<br />

is executing a path defined in the object coordinate system, a movable user coordinate<br />

system can be defined. The position and orientation of the user coordinate system will,<br />

in this case, be dependent on the axes rotations of the external unit. The programmed<br />

path and speed will thus be related to the work object (see Figure 6) and there is no<br />

need to consider the fact that the object is moved by the external unit.<br />

joint 1<br />

y<br />

User coordinate system<br />

Figure 6 A user coordinate system, defined to follow the movements of a 3-axis external mechanical<br />

unit.<br />

<strong>RAPID</strong> Reference Manual 6-7<br />

x<br />

Displacement coordinate system<br />

joint 2 joint 3<br />

z<br />

y<br />

x<br />

z<br />

y<br />

World coordinate system<br />

x

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