27.01.2023 Views

Pro Tools 101_ An Introduction to Pro Tools 11 ( PDFDrive )

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

If this continuous analog signal is captured on traditional recording media,

such as magnetic tape, it can be played back by directly translating the

electrical waveform, frequency, and amplitude back into analogous

variations in air pressure through the means of an amplifier and a

loudspeaker.

Analog-to-Digital Conversion

Before you can record or edit with Pro Tools, the analog audio signals

relayed by a microphone, guitar pickup, or other input device must be

digitized, or translated into digital (binary) numerical information that can be

stored, read, and subsequently manipulated by a computer. This process is

referred to as analog-to-digital conversion, commonly abbreviated as A/D

conversion. Two essential factors affect the A/D process: sample rate and

bit depth.

How Sample Rate Affects Frequency Resolution

Sampling is the process of taking discrete readings of a signal at various

moments in time. Each reading, or sample, is a digital “snapshot” of the

signal at that particular instant. Played back in succession, these samples

approximate the original signal, much like a series of photographs played

back in succession approximates movement in a film or video.

The sample rate is the frequency with which these digital snapshots are

collected. The sample rate required for digital audio is driven by a

fundamental law of analog-to-digital conversion, referred to as the Sampling

Theorem or the Nyquist Theorem.

The Nyquist Theorem states that in order to produce an accurate

representation of a given frequency of sound, each cycle of the sound’s

vibration must be sampled a minimum of two times. If the sample rate is any

lower, the system will read the incoming frequencies inaccurately and

produce the wrong tones. (In concept, this is much like the effect seen in

early motion pictures, where a wagon wheel will appear to rotate backward

due to the low frame rates being used.) In digital audio, the false tones

produced by this type of frequency distortion are known as alias tones.

Because the range of human hearing is generally accepted to be 20 Hz to 20

kHz, this law indicates that a sampling rate of at least 40 kHz (twice the

upper range of human hearing) is required to capture full-frequency audio.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!