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Thesis - Leigh Moody.pdf - Bad Request - Cranfield University

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Glossary<br />

_ _<br />

V ≡ V : = V • V<br />

The unit vector function returns the unit vector associated with a non-zero<br />

length vector (V),<br />

( V ) : V V<br />

n =<br />

The cross product between (V) and (W) which subtend an angle (ξ) results<br />

in a bi-normal vector in the direction of the unit vector (n) defined by,<br />

V × W : = V ⋅ W ⋅ sin ξ ⋅ nˆ<br />

The direction of the unit vector (n) is determined by the right-hand screw<br />

rule as (Va,b) rotates towards (W) through angle (ξ). The skew symmetric<br />

matrix operator associated with vector (V) is,<br />

[ V × ]<br />

: =<br />

⎡<br />

⎢<br />

⎢<br />

⎢<br />

⎢<br />

⎢<br />

⎢<br />

⎣<br />

0<br />

V<br />

Z<br />

− V<br />

xxxix<br />

Y<br />

,<br />

,<br />

,<br />

− V<br />

0<br />

V<br />

X<br />

Z<br />

,<br />

,<br />

,<br />

V<br />

− V<br />

The relationship between the vector cross product and skew symmetric<br />

operator is then,<br />

0.15.7 Simulation Naming Convention<br />

[ V × ] ⋅ W ≡ V × W<br />

C<br />

Generic vectors ( V ) are represented by V_CAB, with components<br />

a,<br />

b<br />

VX_CAB etc., and magnitude V_AB. Position vectors are typically P_CAB.<br />

Inertial velocity, acceleration and jerk vectors are V_CAB, A_CAB, and<br />

J_CAB, respectively. Non-inertial velocity, acceleration and jerk vectors are<br />

DP_CAB, D2PCAB and D3PCAB respectively. Vector projections onto the<br />

transverse, longitudinal and basic (horizontal) planes of a frame are<br />

VR_CAB, VV_CAB and VH_CAB respectively. Angular velocity vectors<br />

( C<br />

ω ) are named W_CAB with components WX_CAB etc.; likewise angular<br />

A,<br />

B<br />

acceleration and jerk vectors are DW_CAB and D2WCAB respectively.<br />

0.16 Matrix Definitions<br />

0.16.1 General Notation<br />

Matrices are denoted by [M], their transpose by [M] T , and their inverse by<br />

[M] -1 . If it is necessary to associate a matrix with a frame, as with the<br />

0<br />

Y<br />

X<br />

⎤<br />

⎥<br />

⎥<br />

⎥<br />

⎥<br />

⎥<br />

⎥<br />

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