05.06.2013 Views

PNNL-13501 - Pacific Northwest National Laboratory

PNNL-13501 - Pacific Northwest National Laboratory

PNNL-13501 - Pacific Northwest National Laboratory

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Results and Accomplishments<br />

We used the HAZMAT Spill Center facility (Figure 1) at<br />

the Remote Sensing Test Range on Frenchman Flat at the<br />

Nevada Test Site for the test area both for the sitemodeling<br />

development effort and the ground-truth sensor<br />

demonstration.<br />

Wind Tunnel<br />

HSC Stack<br />

Correlation of Chemical and Other Information<br />

RSTR Stack<br />

Figure 1. Oblique photograph of HAZMAT Spill Center at<br />

the Nevada Test Site—the test case for applications of closerange<br />

photogrammetry and the field-sampling studies<br />

For the site-modeling part of this project, we explored two<br />

approaches to site modeling: 1) geometry-based systems<br />

and 2) a hybrid geometry-based/image-based system<br />

(Figure 2). Our intention was to simulate the use of<br />

imagery expected to be available for arbitrary weapons<br />

sites with analytical approaches developed for reverseengineering<br />

facilities or making architectural renderings<br />

to advance the state-of-the-art for weapons site and<br />

facility characterization. Our criteria for evaluating these<br />

site-modeling approaches were:<br />

• Visualization versus functional characterization—<br />

Current technology used in the national technical<br />

means imagery community, (such as RapidScene)<br />

generates simulated three-dimensional scenes using<br />

imagery-texture-mapped bumps on topography for<br />

semi-photorealistic virtual-reality walkthroughs, and<br />

fly-bys. However, a functional characterization is a<br />

three-dimensional association of virtual physical<br />

objects. This association includes individual shapes<br />

and textures (and internal structure where<br />

appropriate), spatial arrangement, and physical<br />

connections (pipes, trenches, etc.).<br />

• Object-locked texture mapping for functional<br />

understanding and to communicate functional<br />

understanding—Three-dimensional scene<br />

visualization texture maps, such as those described<br />

above, represent a static association of objects.<br />

Multiple images are used to get the best map image<br />

394 FY 2000 <strong>Laboratory</strong> Directed Research and Development Annual Report<br />

for each surface. To move virtual objects around in a<br />

site model, they must be individual three-dimensional<br />

objects and must be individually texture mapped.<br />

• Association of virtual objects with weapons<br />

processes—We start with a suite of objects and<br />

shapes (pipe, prism/cylinder, sphere, tanks of various<br />

compound shapes, etc.) generated for a site to build<br />

the virtual site from imagery, then hyperlink the site<br />

objects to a database by their primitives, and<br />

hyperlink weapons site templates to the same<br />

database to provide associations/arrangements of<br />

objects indicative of proliferation activities.<br />

Figure 2. Schematic (Debevec et al. 1996) relating hybrid<br />

site-modeling approach to geometry-based and image-based<br />

approaches<br />

For raw imagery data, we obtained 4-inch by 5-inch color<br />

contact prints of aerial photographs of the HAZMAT Spill<br />

Center from the Remote Sensing <strong>Laboratory</strong> in Las<br />

Vegas. We scanned these prints to create uncontrolled<br />

digital images for use in close-range photogrammetric<br />

analyses; such images represent the lowest-level data we<br />

expect to obtain for arbitrary sites.<br />

Geometry-Based Systems. We acquired two commercial<br />

off-the-shelf close-range photogrammetry software<br />

packages; Eos Systems, Inc. PhotoModeler ® Pro 3.1, and<br />

Vexcel Corporation FotoG-FMS 5.1. Both of these<br />

programs allow the user to use multiple, overlapping<br />

photographs to reconstruct object geometry by calculating<br />

camera positions and relative orientations of pairs of<br />

stereographic images from tie points common to the<br />

images, and to place those objects in an absolute<br />

coordinate system using surveyed control points visible in<br />

the images. Creation and linking of tie and control points<br />

between images can be performed manually in both<br />

systems.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!