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"In my v<strong>is</strong>ion the computer acts as a transitional object <strong>to</strong> mediate relationships thatare ultimately between person <strong>and</strong> person. T<strong>here</strong> are mathophobes with a fine senseof moving their bodies, <strong>and</strong> t<strong>here</strong> are mathophiles who have forgotten the sensorymo<strong>to</strong>r roots of their mathematical knowledge. The Turtle establ<strong>is</strong>hes a bridge. <strong>It</strong>serves as a common medium in which can be recast the shared elements of bodygeometry <strong>and</strong> formal geometry. Recasting juggling as structured programming canbuild a bridge between those who have a fine mathetic sense of physical skills <strong>and</strong>those who know how <strong>to</strong> go about organizing the task of writing an essay on h<strong>is</strong><strong>to</strong>ry."(Papert, 1993 p.184)Similarly influential have been Salmon's (2000) E-Moderating: The Key <strong>to</strong> Teaching <strong>and</strong>Learning Online <strong>and</strong> E-tivites: The Key <strong>to</strong> Active Learning Online (Salmon, 2002), as well asKearsley's (2000) Online Education: Learning <strong>and</strong> Teaching in Cyberspace, Thorne's (2004)Blended Learning: How <strong>to</strong> Integrate Online <strong>and</strong> Traditional Learning, Lynch's (2002) TheOnline Educa<strong>to</strong>r <strong>and</strong> Wenger, White <strong>and</strong> Smith's (2009) Digital Habitats: StewardingTechnology for Communities. What can be seen, even in the titles of the text themselves, <strong>is</strong> theevolution of the d<strong>is</strong>course which continues <strong>to</strong> move from talking about computers (see Papert,1993) <strong>to</strong> communities (see Wenger, White <strong>and</strong> Smith, 2009). Thus, it <strong>is</strong> fair <strong>to</strong> say, that inparallel <strong>to</strong> the development of my career - as narrated via appendices 1-6 - t<strong>here</strong> has been acommensurate development in thinking about the influence of technology on learning. We areno longer concerned with what computers can do, we are concerned with what they, moregenerically categor<strong>is</strong>ed as 'technology', can do for us as communities of professionals – putsimply networks (N 3 ),"Technology extends <strong>and</strong> reframes how communities organize <strong>and</strong> expressboundaries <strong>and</strong> relationships, which changes the dynamics of participation,peripherality <strong>and</strong> legitimacy. <strong>It</strong> enables very large groups <strong>to</strong> share information <strong>and</strong>ideas at the same <strong>time</strong> as it helps smaller groups with narrower, more specialized <strong>and</strong>differentiated domains <strong>to</strong> form <strong>and</strong> function effectively. <strong>It</strong> allows communities <strong>to</strong>emerge in public, opening their boundaries limitlessly, but it also makes it easy <strong>to</strong> setup private spaces that are open only <strong>to</strong> members. <strong>It</strong> affords many ways <strong>to</strong> limitaccess, expressing intimacy or privilege, or it can greatly enlarge a group's periphery.A person who comes across a community site as a result of a search engine, combs itfor ideas <strong>and</strong> information, <strong>and</strong> never comes back <strong>is</strong> part of the largest periphery."(Wenger, White <strong>and</strong> Smith, 2009 p.11)92Simon Hughes Ph.D. Thes<strong>is</strong> (Oc<strong>to</strong>ber 2012)

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