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PI-VR - VRED Professional Documentation - PI-VR GmbH

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<strong>VR</strong>ED <strong>Documentation</strong>You are here: Scenegraph > Scenegraph Menu > Create > TransformTransformGetting startedUsing <strong>VR</strong>ED <strong>Professional</strong>Menus and icons tabScenegraphScenegraph MenuCreateGroupMaterial GroupTransformComponentTransformBillboardSwitchStereoSwitchHostswitchDistanceLODDirectional LightPoint LightSpot LightSoundSound ObstructorClip PlaneCustomEditConvert toAdditional OptionsModulesSearchSend QuestionTransform - creates a Transform node. A Transformnode represents a transformation matrix for objecttransformations. All transformation parameters, forexample transformation, rotation, scale..., arecalculated into a single transform matrix.

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