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PI-VR - VRED Professional Documentation - PI-VR GmbH

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<strong>VR</strong>ED <strong>Documentation</strong>You are here: Menus and icons tab > Menus > AppearanceAppearanceGetting startedUsing <strong>VR</strong>ED <strong>Professional</strong>Menus and icons tabMenusFileEditStereoWindowsAppearanceAmbient OcclusionGeometry EditorLight EditorMaterial EditorAnimationVariantsRenderingInfoHelpIcons tabScenegraphModulesSearchSend QuestionIn this chapter you can find all information about calculating ambient occlusion, adjusting geometry normals,setting up direct lights and adjusting materials.

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