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PI-VR - VRED Professional Documentation - PI-VR GmbH

PI-VR - VRED Professional Documentation - PI-VR GmbH

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<strong>VR</strong>ED <strong>Documentation</strong>You are here: Modules > Variants Tab > Variants > Geometry VariantsGeometry VariantsGetting startedUsing <strong>VR</strong>ED <strong>Professional</strong>Menus and icons tabScenegraphModulesTerminalMaterial EditorAnimation TabAppearance TabInfo TabRendering TabVariants TabVariantSetsVariantsGeometry VariantsMaterial VariantsLight VariantsSearchSend QuestionGeometry Variants:To access a Geometry Variant drag a geometry switchfrom the scenegraph into the empty left area of thegeometry variants tabOn the right side several options appear:!All: Shows all available objects in thegeometry switch in the Renderview.!Next: Jumps to the next item in the geometryswitch until the last item.!Next(Loop): Jumps to the next item in thegeometry switch. After the last item it jumpsback to the first item.!Previous: Jumps to the previous item in thegeometry switch until the first item.!Previous(Loop): Jumps to the previous itemin the geometry switch. After the first item itjumps back to the last item.Direct click on the name shows the geometry in the Renderview.Right mouse context menu --> create All: Puts all available Geometry Switches into the GeometryVariantsRight mouse context menu --> rename: Renames a Geometry VariantRight mouse context menu --> delete: Deletes selected Geometry VariantRight mouse context menu --> clear: Deletes all Geometry VariantsRight mouse context menu --> show Geometry: Shows activated geometry in the RenderviewRight mouse context menu --> hide Geometry: Hides selected Geometry in the RenderviewRight mouse context menu --> Select Nodes: Selects nodes in the Scenegraph

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