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PI-VR - VRED Professional Documentation - PI-VR GmbH

PI-VR - VRED Professional Documentation - PI-VR GmbH

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<strong>VR</strong>ED <strong>Documentation</strong>You are here: Modules > Material Editor > Materials Tab > EditEditGetting startedUsing <strong>VR</strong>ED <strong>Professional</strong>Menus and icons tabScenegraphModulesTerminalMaterial EditorMaterials TabTrueLight MaterialsStandard MaterialsEditConvertAdditional OptionsLibrary TabTextures TabEnvironments TabAnimation TabAppearance TabInfo TabRendering TabVariants TabSearchSend QuestionRight-Klick on a material and choose edit.Copy - caches the selected material or chunk.Paste - pastes the currently cached material or chunk.Paste Clone - pastes the currently cached material or chunk as a referenced node.Rename - Renames the selected node.Delete - deletes the selected node. Only nodes which are unused (not ssigned to any object) can be deletedDuplicate - duplicates the selected material or chunk.Unshare - deletes material references.Share Materials - creates material references.Remove Unused Materials - deletes all materials, that are not unused, not assigned to any object orconnected to any material bin.Reference Unused Materials - references unused materials to reduce memory usage.Optimize Materials - deletes all unused materials, references unused materials und optimizes textures.Optimize Textures - converts all RGB textures connected to channels, where only grayscale textures areneeded to grayscale textures.

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