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- Page 24 and 25: towards the camera, while the Verte
- Page 26 and 27: Create - Creates VRED Primitives. S
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- Page 50 and 51: Max Refraction Depth - Sets the max
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- Page 58 and 59: TERMINATIONIf you fail to comply wi
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Delete - deletes the selected seque
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efore starting its descent. You can
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Important: The total calculation ti
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Color Bleeding: YesSubdivision: NoC
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- Off (Light intensity of light is
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encounter.Max Shadow Depth - Sets t
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Normalizes the length of face and v
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Repeat Mirror - the texture will be
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Reflection Quality - sets the Qualt
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Appearance->Ambient Occlusion.Glow
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e set in "IBL Quality".IBL Quality
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Clamp - not the whole texture will
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light source. Read SphereEnvironmen
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quality. 16 is highest quality.Inpu
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Full Global Illumination - direct a
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lowest quality. Value 16 is highest
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Lighting Mode - the lighting mode m
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Parallax Intensity - sets the paral
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Material Settings" is selected.Stil
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Incandescence Intensity - sets the
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IBL Settings - sets which sampling
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epetition.Decal - the texture will
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Reflection Quality - sets the Qualt
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´s center will be used as projecti
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