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PI-VR - VRED Professional Documentation - PI-VR GmbH

PI-VR - VRED Professional Documentation - PI-VR GmbH

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mode. The Raytracing downscale raises massively the framerate and therefore lowers theraytracing render quality during interaction in the Renderview.Wireframe - The Wireframe Button toggles wireframe rendering to on or off. Allcurrently selected objects will be drawn in the set render mode and an additional wireframemode. The wireframe color can be set in --> Preferences -> RenderOptions -> Visualization ->Selection.Headlight - Activates the Headlight. The Headlight is a light source, which is alwaysplaced at the camera`s position and directing to the same direction as the camera`s view.Statistics - Activates the scene`s statistics. The scene statistics are drawn at the top leftcorner of the RenderView.Full Screen - Activates the RenderView fullscreen render mode. Pressing Escape candeactivate the Fullscreen rendermode.Frame whole Scene - Frames all objects in the scene.Frame selected - Frames selected object.Toggle Navigation mode - The user can switch between TrackBall and TwoAxisnavigation mode. Activate Auto Center to automatically use the object in the center of theRenderView as camera rotation pivot position.Ruler - Activates the Ruler Tool. The ruler axis adapts according to the view axis.Show Grid - Draws a grid at the current ruler axis.Fix Axis - Fixes the current ruler position.Transform - Activates the Transform Tool. Using the Transform Tool objects can betransformed interactively in the RenderView.Press any arrow to move selected object along selected transform axis.Press any cube to scale selected object along the selected scale axis.Press any sphere to rotate selected object along the selected rotation axis.red -> X-axisgreen -> Y-axisblue -> Z-axisPress the yellow cube to scale the selected object along all scale axis uniformly.Press the green, red or blue plane to move selected object along selected plane axis.<strong>VR</strong>ML Viewpoints - The <strong>VR</strong>ML Viewpoints list all via <strong>VR</strong>ML imported camera animations.Select a camera to activate camera animation.

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