12.07.2015 Views

PI-VR - VRED Professional Documentation - PI-VR GmbH

PI-VR - VRED Professional Documentation - PI-VR GmbH

PI-VR - VRED Professional Documentation - PI-VR GmbH

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

vrParticle2vrQObjectvrRoutevrSHLChunkPtrvrScenegraph: The vrScenegraph class contains all necessary functions to workin a scenegraph system.vrScriptvrSwitchvrTextureChunkPtrvrTimer: Contains the functionality to receive timer events.vrTracking: Contains the functions to use the tracking module and to accessvarious sensors, like buttons, bodies and dials.vrVariantSets: Contains the functionality to switch between defined variants of amodel.vrVideoGrabvrViewPointvrViewPoints: Contains the functionality to define/use viewpoints.vrVirtualEyevrWatervrWidgetClass Hierarchy__builtin__.object: The most base typeNone.instancevrOSGWidget.Color3fvrFieldAccess.FieldContainerPtrvrImagePtr.ImagePtrvrImagePtr.vrImagePtr: A wrapper class for the OpenSG ImagePtrvrMaterialPtr.MaterialPtrvrMaterialPtr.vrMaterialPtr: A wrapper class for the OpenSG MaterialPtrvrNodePtr.NodePtrvrNodePtr.vrNodePtr: The NodePtr class is python representation of a nodewithin the scenegraph.vrOSGWidget.Pnt3fvrSHLChunkPtr.SHLChunkPtrvrSHLChunkPtr.vrSHLChunkPtr: The SHLChunkPtr class provides direct access toall data of an OpenGL Shader ChunkrvrChunkPtr.StateChunkPtrvrChunkPtr.vrChunkPtr: The StateChunkPtr is the base class for access to everychunk of a material.vrTextureChunkPtr.TextureChunkPtrvrTextureChunkPtr.vrTextureChunkPtr: A wrapper class for the OpenSGTextureChunkPtrvrOSGWidget.Vec3fvrAEBase.vrAEBase: Base class for all actions and eventsvrARTracking.vrARTSensorvrCollision.vrCollision: Collision detection

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!