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PI-VR - VRED Professional Documentation - PI-VR GmbH

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<strong>VR</strong>ED <strong>Documentation</strong>You are here: Modules > Rendering Tab > Postprocesing > PostFXPostFXGetting startedUsing <strong>VR</strong>ED <strong>Professional</strong>Menus and icons tabScenegraphModulesTerminalMaterial EditorAnimation TabAppearance TabInfo TabRendering TabPostprocesingImage ProcesingPostFXRaytracing SettingsRenderlayerVariants TabSearchSend QuestionPostFXImportant: Post Effects are only available inOpenGL modeGlow:Size: The Glow size determines thesurrounding glow size of an object.Intensity: The Glow intensity determines thebrightness of the glow.See Material Attributes --> Glow to adjust theGlowintensitiy individually for each materialGlare:Size: Determines the Glare SizeThreshold: Determines the threshold of thebrightness of a pixel where the glare effectstartsStreaks: Streaks determine the maximum count of streaks. Higher values appear like starsRotation: Streaks can be rotated in a specified angle.Depth of Field:Blur Size: determines the Size of the maximum BlurDoF Intensity: Determines the Strength of the depth of fieldFocus Distance: determines the the distance where dof starts to blur the image.

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