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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Preproduction<br />

<strong>The</strong> items in the Tools menu provide support <strong>for</strong> sound design and development. A Tool could be described<br />

as a cross between a virtual-device front panel, a plug-in, and a “wizard”, the step-by-step guides<br />

provided in Microsoft programs. Any item in the Tools folder shows up as a choice in the Tools menu,<br />

so the tools can be updated by visiting the FTP site and downloading the latest set.<br />

<strong>The</strong> Tape Recorder tool, <strong>for</strong> example, provides a quick means <strong>for</strong> sampling the Capybara input and storing<br />

the results in a sample file on the disk of your host processor.<br />

In pre-production exploratory phases, or whenever you are between projects, you can be developing your<br />

own <strong>Kyma</strong> <strong>Sound</strong>s, organizing them into <strong>Sound</strong> files, setting up precompiled <strong>Sound</strong> grids, trying out<br />

new synthesis and processing ideas, creating the sounds that no one has heard be<strong>for</strong>e. <strong>The</strong> purpose of<br />

<strong>Kyma</strong> is to provide tools <strong>for</strong> creative sound design, so quite a few of the tools and editors support of this<br />

activity:<br />

♦ <strong>The</strong> <strong>Sound</strong> file window serves as a workspace when you are using <strong>Kyma</strong>, and provides a way to<br />

group <strong>Sound</strong>s from the same project or <strong>Sound</strong>s of a similar nature in a single disk file.<br />

19

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