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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Compiled <strong>Sound</strong> Grid<br />

<strong>The</strong> Compiled <strong>Sound</strong> grid is useful <strong>for</strong> organizing <strong>Sound</strong>s to be used in an interactive per<strong>for</strong>mance environment<br />

(which could include musical per<strong>for</strong>mances, psychoacoustic tests, classroom demonstrations, or<br />

any other environment where a user selectively loads <strong>Sound</strong>s whose ordering and timing are not predetermined).<br />

<strong>The</strong> grid provides a means <strong>for</strong> quickly loading and starting <strong>Sound</strong>s that have already been<br />

compiled, simply by clicking in a box in the grid or by sending a MIDI program change with the number<br />

indicated in the box.<br />

Creating a Compiled <strong>Sound</strong> Grid<br />

To create a compiled <strong>Sound</strong> grid, select New… from the File menu, then choose Compiled <strong>Sound</strong> grid as<br />

the file type. <strong>The</strong> interface <strong>for</strong> a compiled <strong>Sound</strong> grid consists of a grid of 128 boxes, a program channel<br />

field, and an On check box. Each numbered box in the grid corresponds to a MIDI program number. To<br />

associate a <strong>Kyma</strong> <strong>Sound</strong> with a specific MIDI program number, drag the <strong>Sound</strong> into the corresponding<br />

box. To edit a <strong>Sound</strong> in the grid, make sure the On box is unchecked and then double-click the <strong>Sound</strong> in<br />

the grid.<br />

<strong>The</strong> Program Channel Field<br />

<strong>The</strong> value you enter in the program channel field determines the MIDI channel on which <strong>Kyma</strong> looks <strong>for</strong><br />

program changes. To set the channel, type in the number of a MIDI channel and press Enter. This setting<br />

does not affect the MIDI channels on which the <strong>Sound</strong>(s) can receive or send MIDI in<strong>for</strong>mation other than<br />

program changes. In other words, all other MIDI events are received on the default MIDI channel. This<br />

default channel need not be the same channel on which you choose to receive program changes.<br />

Using the Compiled <strong>Sound</strong> Grid<br />

When you have finished making the associations between <strong>Sound</strong>s and program numbers, choose Compile<br />

to disk… from the Action menu; this compiles each <strong>Sound</strong>, stores the compiled <strong>Sound</strong> on the disk in<br />

<strong>Kyma</strong>’s temporary folder, and names each file using a unique number. Compiling also stores copies of<br />

the samples that would be loaded into sample RAM and copies of any MIDI files needed to play the<br />

<strong>Sound</strong>s, as well as saving the global map, the current number of expansion cards, the available wavetable<br />

memory, and the full file names of any sample files (such as digital recordings) used in the <strong>Sound</strong>.

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