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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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OverlappingMixer<br />

Mixing & Panning Category<br />

Overlaps the start times of its Inputs by the specified OverlapTime.<br />

Inputs<br />

<strong>The</strong>se <strong>Sound</strong>s will be played one after another, overlapping with each other by the amount of time<br />

specified in OverlapTime. <strong>The</strong> ordering is determined by their position in the Inputs field: left to right and<br />

top to bottom.<br />

OverlapTime<br />

This is the amount of time that each Input overlaps with the previous Input. Be sure to include the units of<br />

time.<br />

Left<br />

This controls the level of the left input channel. <strong>The</strong> maximum value is 1 and the minimum is -1. <strong>The</strong> left<br />

channel of the input is multiplied by the value of this parameter. Some example values <strong>for</strong> Left are:<br />

1 (no attenuation)<br />

0 (maximum attenuation)<br />

!Fader1 (continuous controller sets level)<br />

!KeyVelocity (MIDI key velocity controls the amplitude)<br />

You can also paste another signal into this field, and the amplitude will vary with the output amplitude of<br />

the pasted signal (something like an LFO controlling the attenuation). (See the manual <strong>for</strong> a complete<br />

description of hot parameters, EventValues, EventSources, and Map files).<br />

Right<br />

This controls the level of the right input channel. <strong>The</strong> maximum value is 1 and the minimum is -1. <strong>The</strong><br />

right channel of the input is multiplied by the value of Right. Some example values <strong>for</strong> Right are:<br />

1 (no attenuation)<br />

0 (maximum attenuation)<br />

!Fader1 (continuous controller sets level)<br />

!KeyVelocity (MIDI key velocity controls the amplitude)<br />

You can also paste another signal into this field, and the amplitude will vary with the output amplitude of<br />

the pasted signal (something like an LFO controlling the attenuation). (See the manual <strong>for</strong> a complete<br />

description of hot parameters, EventValues, EventSources, and Map files).<br />

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