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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Even if the selected <strong>Sound</strong> cannot play in real time (and is heard with clicks in the audio output), the<br />

digital recording made will be correct and will be free of clicks.<br />

Action menu: Compile to disk…<br />

Compile to disk… stores a compiled version of the selected <strong>Sound</strong> onto the disk. Compiled <strong>Sound</strong> files<br />

can be played by choosing Play… from the File menu (see page 421). Compiled <strong>Sound</strong> files are also used<br />

by the compiled <strong>Sound</strong> grid.<br />

Compiled <strong>Sound</strong> files and the compiled <strong>Sound</strong> grid are explained in detail in Compiled <strong>Sound</strong> Grid<br />

starting on page 485.<br />

Action menu: Collect<br />

Collect… applies only to groups of selected <strong>Sound</strong>s in <strong>Sound</strong> file windows. It prompts <strong>for</strong> the name of<br />

the collection and places the selected <strong>Sound</strong>s into a new <strong>Sound</strong> collection (icon shown on the left) with<br />

the given name.<br />

Action menu: Duplicate<br />

Duplicate applies only to the selected <strong>Sound</strong> in a <strong>Sound</strong> file window. It makes a copy of the selected<br />

<strong>Sound</strong>(s) and/or <strong>Sound</strong> collections(s), and puts them into the <strong>Sound</strong> file window. A duplicate of a <strong>Sound</strong><br />

collection contains a duplicate of each <strong>Sound</strong> that was in the original collection.<br />

Action menu: Expand<br />

More than half of the prototypes supplied with <strong>Kyma</strong> are constructed out of other <strong>Sound</strong>s. Selecting Expand<br />

from the Action menu makes this lower level construction available <strong>for</strong> editing and inspection.<br />

Expand often is used to debug complex <strong>Sound</strong>s and <strong>Sound</strong> classes.<br />

Expand can be applied in the <strong>Sound</strong> file window and the <strong>Sound</strong> editor. In the <strong>Sound</strong> file window, a copy<br />

of the expanded <strong>Sound</strong> is saved in the window and no changes are made to the selected <strong>Sound</strong>. However,<br />

in a <strong>Sound</strong> editor, Expand replaces the selected <strong>Sound</strong> with its expansion; this operation is not reversible.<br />

Action menu: Revert<br />

Revert applies only to the <strong>Sound</strong> editor. It discards all changes made to the <strong>Sound</strong> whose parameters are<br />

displayed in the lower half of the <strong>Sound</strong> editor.<br />

Action menu: Set default <strong>Sound</strong><br />

<strong>Kyma</strong> keeps a default <strong>Sound</strong> that it can use as a value <strong>for</strong> variables that are <strong>Sound</strong>s. To change the value<br />

of this default <strong>Sound</strong>, select a <strong>Sound</strong> and choose Set default sound. See Variables on page 510 <strong>for</strong> more<br />

in<strong>for</strong>mation.<br />

Action menu: Set default <strong>Sound</strong> collection<br />

<strong>Kyma</strong> also keeps a default <strong>Sound</strong> collection that it can use as a value <strong>for</strong> <strong>Sound</strong>CollectionVariables. To<br />

change the value of this default <strong>Sound</strong> collection, select a group of <strong>Sound</strong>s and choose Set default collection.<br />

See Variables on page 510 <strong>for</strong> more in<strong>for</strong>mation.<br />

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