09.12.2012 Views

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Creating and Editing <strong>Sound</strong>s<br />

In <strong>Kyma</strong>, you do not start from scratch when designing a new <strong>Sound</strong>. Instead, you use an existing <strong>Sound</strong><br />

as a template <strong>for</strong> your new <strong>Sound</strong>, substituting new components <strong>for</strong> the old. Any existing <strong>Sound</strong> can<br />

function as a template <strong>for</strong> a new <strong>Sound</strong>.<br />

To create a new <strong>Sound</strong>, first choose an existing <strong>Sound</strong> to serve as a template. Drag the template’s icon to<br />

the <strong>Sound</strong> file window from either a prototype strip or another <strong>Sound</strong> file window. In <strong>Kyma</strong>, when you<br />

drag a <strong>Sound</strong>’s icon from one window to another, you are actually dragging a duplicate of that <strong>Sound</strong>.<br />

<strong>The</strong> original <strong>Sound</strong> remains unchanged, ready to be reused.<br />

Whenever you drag a <strong>Sound</strong> from a prototype strip, you are really creating and dragging a duplicate of<br />

the <strong>Sound</strong>. <strong>Kyma</strong> automatically appends a number to the name of the <strong>Sound</strong> that you drag from the<br />

prototype strip to indicate that you have a copy of the original. <strong>The</strong> number <strong>Kyma</strong> appends to the<br />

<strong>Sound</strong>’s name corresponds to the number of times you have dragged that <strong>Sound</strong> from a prototype strip.<br />

Once the <strong>Sound</strong> you have chosen as a template is in a <strong>Sound</strong> file window, double-click on the <strong>Sound</strong> to<br />

begin editing it. A <strong>Sound</strong> editor window will open, allowing you to make changes to the <strong>Sound</strong>’s parameters.<br />

When you close the <strong>Sound</strong> editor window after making changes, a dialog will allow you to<br />

choose between saving or discarding your changes to the <strong>Sound</strong>.<br />

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