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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Now, try the following:<br />

♦ Bring up !F1, the amplitude of the first harmonic to about half way. (You should see periodically<br />

spaced vertical lines)<br />

♦ Bring up the amplitude of !F8, the 8th harmonic to about 3/4 of the way up.<br />

♦ Set !F4 to about 1/4 of the way up.<br />

♦ Set !F12 to its full amplitude of 1.<br />

What you see is a picture of the spectrum repeated 32 times across the width of the oscilloscope display.<br />

In fact, you should be able to create a kind of “shape” using the fader settings and see it repeated in the 32<br />

spectra. Try this right now. Set !F1 to its maximum value, !F2 to just slightly less than that, !F3 to<br />

slightly less, and so on until !F15 is just above zero and !F16 is set to zero. You should see a kind of<br />

sawtooth shape repeated 32 times in the oscilloscope display.<br />

Cautiously bring up the gain on your amplifier (not too fast or your ears will be very sorry). You should<br />

hear a very high pitch. How high? Well, the period is 16 samples long. So this seems like the perfect opportunity<br />

to employ your <strong>Kyma</strong>-calculator text file. Enter the expression:<br />

16 samp inverse<br />

select it, and use Ctrl+Y to evaluate it and see what the frequency is in hertz.<br />

<strong>The</strong> output of the left channel of the SyntheticSpectrumFromArray is:<br />

amplitude1, amplitude2, ... amplitude16<br />

repeated every 16 samples. <strong>The</strong> right channel (not shown on the oscilloscope) is:<br />

frequency1, frequency2, ... frequency16<br />

We take a closer look at this kind of spectrum <strong>for</strong>mat later on, in the section called Live Analysis, Resynthesis<br />

on page 131.<br />

But <strong>for</strong> now, take a moment to try out the other audio demonstrations (or make a note to come back to try<br />

these later, once you have finished the rest of these tutorials). For some of the examples, you may need to<br />

click the grow box on the virtual control surface in order to be able to read all of the text and have more<br />

detailed control of the virtual faders.<br />

97

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