09.12.2012 Views

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Sample Editor<br />

Graphic Editor<br />

this problem is to write the samples to the sample memory of all the expansion cards by checking<br />

Global in the MemoryWriter.<br />

If you inadvertently try to read from memory be<strong>for</strong>e you have written anything there (or if you write to<br />

memory and never read what you have written), you will also get a warning message. You can usually<br />

solve this problem by putting a TimeOffset on the <strong>Sound</strong> that reads the memory.<br />

<strong>The</strong> sample editor can be used to edit or create AIFF, SD-I, SD-II, SF/IRCAM/MTU or WAV <strong>for</strong>mat sample<br />

files stored on the hard disk of your computer.<br />

Select New… from the File menu, choose Sample file as the file type, and press Enter or click OK to create<br />

a new sample file. Select Open… from the File menu and choose Sample file as the file type to open a<br />

sample editor on an existing sample file. Alternatively, double-click a sample file name in the file organizer,<br />

or click the Disk button while holding down the Command or Control key in a parameter field of<br />

the <strong>Sound</strong> editor.<br />

<strong>The</strong>re are two parts to the editor: the graphic editor (top half) and the generator templates (bottom half).<br />

<strong>The</strong> graphic editor displays a graphic view of the samples versus time and is primarily used <strong>for</strong> editing<br />

what is already there. <strong>The</strong> generator templates section provides both templates and short Smalltalk programs<br />

<strong>for</strong> generating new samples.<br />

<strong>The</strong> top half of the graphic editor provides an overview of the entire sample file. Click and drag in this<br />

part of the editor to choose the portion of the sample file to be displayed in the lower half of the graphic<br />

editor. Click and drag in the lower half of the graphic editor to select the samples you wish to manipulate<br />

or play. Cut, Copy, Paste, Clear, and Trim from the Edit menu all operate on this selection.<br />

<strong>The</strong> numbers to the right of the overview provide in<strong>for</strong>mation on the selection. <strong>The</strong> upper number tells<br />

you the magnification of the wave<strong>for</strong>m shown in the lower half of the graphic editor. <strong>The</strong> lower numbers<br />

tell you the beginning and ending times of the current selection, with the total duration indicated in parentheses.<br />

Click on the numbers to switch between dB and linear scales and between seconds and<br />

samples.<br />

<strong>The</strong> buttons between the top and bottom sections of the graphic editor per<strong>for</strong>m operations on the selection<br />

and control the placement and size of the detailed view in the lower half of the editor.<br />

From left to right, the buttons per<strong>for</strong>m the following actions:<br />

scrolls one page of samples to the left<br />

plays the currently selected samples<br />

pastes a disk file over the selection<br />

causes selection to exactly fill the display area<br />

contracts the display in the time direction<br />

501

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!