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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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<strong>The</strong> icon buttons per<strong>for</strong>m actions that apply to the selection (with the exception of the left and right arrow<br />

buttons). From left to right, the buttons per<strong>for</strong>m the following actions:<br />

scrolls one page of samples to the left<br />

plays the currently selected samples<br />

pastes a disk file over the selection<br />

causes selection to exactly fill the display area<br />

contracts the display in the time direction<br />

expands the display in the time direction<br />

contracts the display in the amplitude direction<br />

expands the display in the amplitude direction<br />

scrolls one page of samples to the right<br />

In<strong>for</strong>mation on the selection is also shown in the field below the overview display. <strong>The</strong> value on the left<br />

displays the magnification of the selection. <strong>The</strong> values on the right displays the size and range of the selection.<br />

Click these fields to change their units.<br />

To play a sample file using a DiskSplicer, drag one from the system prototypes into a <strong>Sound</strong> file window<br />

and open it. To replace the default samples provided in the prototype with the sample file you wish to<br />

play, select the entire right half of the Segments field using Select all from the Edit menu. Click the disk<br />

button and select the sample file you want to play from the file list. <strong>The</strong> samples from this sample file will<br />

appear in the Segments field.<br />

Unlike a DiskPlayer, a DiskSplicer does not automatically change the sample rate of a sample file to<br />

match that of the current sample rate or to match the sample rates of the other files in the same<br />

DiskSplicer. For example, if your signal processor is set to a sample rate of 44.1 khz and you splice in part<br />

of a file that was originally recorded at a sample rate of 22.05 khz, the spliced section will play back at<br />

twice the speed and frequency of the original recording.<br />

Sample, MultiSample and KeyMappedMultiSample<br />

A Sample plays back the sample file after first loading it into the sample memory. It can play its sample<br />

back in reverse, and it has real-time adjustable loop points.<br />

<strong>The</strong> MultiSample and the KeyMappedMultiSample are similar to the Sample, except that you can provide<br />

a list of sample files. See the Prototypes Reference beginning on page 218, the on-line help, and the examples<br />

that come with <strong>Kyma</strong> <strong>for</strong> more in<strong>for</strong>mation about these <strong>Sound</strong>s.<br />

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