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The Kyma Language for Sound Design, Version 4.5

The Kyma Language for Sound Design, Version 4.5

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Interpolate<br />

Math Category<br />

A linear combination of two inputs. <strong>The</strong> left channel of Input0 is multiplied by 1-leftInterp, the left channel<br />

of Input1 is multiplied by leftInterp, and the two are added together (and the same <strong>for</strong> the right channels<br />

and rightInterp).<br />

This <strong>Sound</strong> is useful <strong>for</strong> interpolating between control functions and envelopes (<strong>for</strong> example, interpolating<br />

between two sets of analysis envelopes and using the result as an input to an OscillatorBank results in a<br />

spectral "morph" from one spectrum to another be<strong>for</strong>e it is fed into the OscillatorBank).<br />

Input1<br />

When the Interpolation value is 0, this <strong>Sound</strong> is at full amplitude and Input2 is at zero amplitude.<br />

Input2<br />

When the Interpolation value is 1, this <strong>Sound</strong> is at full amplitude and Input1 is at zero amplitude.<br />

LeftInterp<br />

This parameter controls the left channel of the output. 0 results in an output of Input1 alone, and 1 results<br />

in an output of Input2 alone. Any values between 0 and 1 result in a mix of Input1 and Input2 to be output.<br />

(If Inputs are spectral sources, this channel is the amplitude envelopes.)<br />

RightInterp<br />

This parameter controls the right channel of the output. 0 results in an output of Input1 alone, and 1<br />

results in an output of Input2 alone. Any values between 0 and 1 result in a mix of Input1 and Input2 to be<br />

output. (If Inputs are spectral sources, this channel is the frequency envelopes.)<br />

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