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Cash or Card: Consumer Perceptions of Payment Modes - Scholarly ...

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To date, the maj<strong>or</strong>ity <strong>of</strong> the studies use data obtained through lab<strong>or</strong>at<strong>or</strong>y experiments and<br />

panel data (primarily supermarket/grocery purchasing). Situations such as buying tickets f<strong>or</strong><br />

movies, fast-food and restaurant based purchases, clothes and other personal items also need<br />

to be examined and done so in a natural as opposed to lab<strong>or</strong>at<strong>or</strong>y setting.<br />

Future research should consider the innovative use <strong>of</strong> mobile devices to purchase goods and<br />

services. F<strong>or</strong> instance, a contactless and rechargeable smart card allows people to pay bus<br />

fare, buy snacks and pay f<strong>or</strong> parking tickets. In Japan consumers can purchase goods from<br />

vending machine simply dialling a number on their mobile and the bill is charged on their<br />

phone bill. The use <strong>of</strong> mobile phone to pay f<strong>or</strong> purchase is inevitable. As mobile payment<br />

presents convenience to consumers, it also results in perceptual distancing between payment<br />

and consumption. It is necessary to ascertain people’s perception <strong>of</strong> mobile payment, their<br />

use and associated behaviour.<br />

The payment mode perception scale is a potentially valuable tool and so its further<br />

development is necessary. F<strong>or</strong> it to be viable external validity needs to be established. This<br />

entails testing across socio-economic groups, gender and sub-cultural groups and <strong>of</strong> course<br />

cross cultural validation.<br />

Thaler suggest mental accounting <strong>of</strong> cost and benefit is subject to fallacies and cognitive<br />

biases. F<strong>or</strong> this study, the focus is on the representations <strong>of</strong> money i.e. the tokens used to<br />

facilitate the exchange- in this instance cash and a debit card. The intent <strong>of</strong> this study was not<br />

to address fallacies though pursuing them would be a useful area <strong>of</strong> research. F<strong>or</strong> example,<br />

would the type <strong>of</strong> token used affect the gamblers fallacy in casinos- chips play with and<br />

online gambling uses cards both tokens obscure awareness <strong>of</strong> value in a transaction.<br />

Final Note<br />

It is sensible to assume that a cashless society will prevail. This being so, though the findings<br />

are particular to a specific population, given the study findings, money management and<br />

spending awareness may be an issue f<strong>or</strong> many people. At least in the transition stages and so<br />

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