147 pages pdf - ICT Digital Literacy
147 pages pdf - ICT Digital Literacy
147 pages pdf - ICT Digital Literacy
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Content, Content (Not To Mention Content) … How To Best Design & Deliver It<br />
#184: The Power Of Influence<br />
While top management may fully endorse e-Learning and encourage its use, many top-level<br />
officers may lack technical prowess and inadvertently send mixed signals to employees about<br />
their commitment to e-Learning. Thus, consider designing e-Learning modules that show toplevel<br />
officers engaged in the process via a simulated scenario so that learners receive a visual<br />
endorsement from top management that drives an e-Learning culture and reinforces the<br />
likelihood that employees will embrace e-Learning. For example: an orientation course that was<br />
developed for a global non-profit organization presented a simulated video teleconference<br />
hosted by a technical "savvy" CEO. The CEO, however, was unfamiliar with many technical<br />
skills but recognized the importance of an e-Learning culture. The module helped to solidify topmanagement<br />
commitment and encouraged learners toward adopting e-Learning.<br />
Joyce Power<br />
Power Performance Consulting<br />
#185: "E"(ssence) Marks The Spot<br />
Not everything will translate to e-Learning but that which does, needs to capture the "essence"<br />
of the topic through engaging and interactive methods such as as audio, video, Flash, etc.<br />
Todd Stephens<br />
Booz Allen Hamilton<br />
#186: Reality Bytes<br />
Make sure to always (or at least whenever possible) incorporate real life business examples<br />
and exercises in all e-Learning sessions. This keeps the students interested, helps retention,<br />
and eases frustrations of learning in a distant environment. All examples should tie directly to<br />
the business goals of the organization.<br />
Pam Weining<br />
AIG Agency Auto<br />
#187: No Such Thing As Fool Proof Navigation<br />
There will always be some who are totally new to the Internet to whom traditional ways of<br />
navigating are meaningless. Visual thinkers who can read but tend to skim over any and all text<br />
no matter how self explanatory it seems, and verbal thinkers who will look at an arrow and never<br />
even wonder if that image has any meaning, or people whose English skills are not up to what<br />
seems so obvious to you. So you should construct your navigation to have multiple ways of<br />
getting to the same thing, or at least your arrows and buttons should have meaningful text built<br />
into them, add more meaningful text in the mouseover commands, and consider making new<br />
learners go through an orientation training before the real class.<br />
Forrest Washburn<br />
Texas Commission of Environmental Quality<br />
#188: A Design Primer<br />
Have hands-on practice sessions available to supplement each topic (particularly in the more<br />
technical courses); Make sure your basic template for CBT or WBT includes a glossary of<br />
information provided for new terminology (embed linked words in the courseware to the glossary<br />
for easy access); Provide bookmarking to allow a student to pick up where they left off; Make<br />
sure the course is more than just a page turner -- add interactivity and simulations etc.; Sample<br />
test a design of your graphical user interface -- Is it easy to understand and use by the average<br />
user in the audience?; Make interactive case studies simulating situations in which the learner<br />
applies previously acquired knowledge; Make sure evaluations are more than true/false and<br />
multiple choice - allow for simulations or interactive questions where appropriate.<br />
Michael Tucker<br />
Compuware Corporation<br />
701 e-Learning Tips by The MASIE Center www.masie.com 39