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147 pages pdf - ICT Digital Literacy

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Content, Content (Not To Mention Content) … How To Best Design & Deliver It<br />

#281: Make It Easier On Yourself<br />

Use Style Sheets when developing to make updates easier.<br />

Kathy Lents<br />

HouseHold International, Inc.<br />

#282: From Incorrect to Correct, Show Me<br />

In WBT or in simulations, consider how incorrect user actions are processed. Most products I've seen merely<br />

tell you you're wrong. Depending upon learner style and level of mastery needed, maybe the error isn't<br />

immediately detected and the WBT lets you continue but the error is discovered later. Maybe the WBT lets<br />

you know you made a mistake, and then asks you how to correct the error. The same information sets up a<br />

flag to present the points that were missed during the final summary.<br />

Tom Swider<br />

#283: Avoiding The Graphics & Animation Trap<br />

When preparing e-Learning content, graphics and animations are not the first things that you<br />

should think of. Study the content in a very detailed way to determine the concepts that should<br />

be given to the user. Then decide which concepts can be supported by which graphics and<br />

animations (or not). Graphics and animations that have no effect on the learning quality of the<br />

user experience add no value to the e-Learning content.<br />

Aysenur T. Akman<br />

Oyak Technology<br />

#284: Activity, Not Passivity<br />

Be clear on the distinction between education and entertainment and know your audience. So<br />

called "Edutainment" may be fine for children but is unlikely to satisfy adults. As the NY Times<br />

has reported, "TV isn't teaching" and this applies particularly to adults. Bottom line: Don't teach<br />

"down" to adults in an attempt to entertain them.<br />

Wendell Laidley<br />

New Media Learning LLC<br />

#285: Test Placement Matters<br />

For required training, include a "no fault" test immediately after the module and a graded test<br />

after completion of all modules.<br />

Perry E. D'Antonio<br />

Sandia National Laboratories<br />

#286: Design Prescriptions<br />

Develop to the lowest common denominator of your audience. This includes elements such as color choice<br />

("web-safe" colors), text size, screen resolution, etc. Especially with text, try to use CSS stylesheets to more<br />

closely assure consistency and your desired output. And be sure to include some type of interactivity every<br />

few <strong>pages</strong> to avoid just a "page-turner," even if it is just having the user rollover an image or text to get more<br />

information or to move forward. Instant feedback "what do you think's" are great to insert throughout a<br />

module. These don't have to include scoring, they are just spot checks for the user.<br />

Mario Cruz<br />

John Hancock Financial Services, Inc.<br />

#287: Think Small<br />

Our e-Learners don't have a long attention span or much time for learning at their desks. Try to<br />

keep the learning modules below 20 minutes in length (usually 9-15 slides).<br />

Patricia Nicholson<br />

Sun Life Financial<br />

701 e-Learning Tips by The MASIE Center www.masie.com 57

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