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Rule Book - Fables of Fenorra

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Hailing from the plains <strong>of</strong> Vitrani the Dremair<br />

are a simple people. Bound to the earth, their<br />

bodies form a symbiosis with crystals which<br />

only form in the nearby mines. These crystals<br />

are as much a part <strong>of</strong> the Dremair as the heart<br />

that beats in their chest. Believed to be the<br />

original creators <strong>of</strong> Resonance, their lives are<br />

bound to their corestones. Living in small<br />

villages, they do not have a government so to<br />

speak, only village councils and one council<br />

which meets only once a year, to discuss trade<br />

routes and the like. The pride <strong>of</strong> the Dremair is<br />

their mines. Only the most skilled are chosen to<br />

work in the fabled crystal mines, which they<br />

defend with their lives. In these mines lies their<br />

source <strong>of</strong> life, their corestones. Of course the<br />

true location <strong>of</strong> the mines is a closely held<br />

secret, only known to those that work in the<br />

mines themselves.<br />

Once a year, there is a coming <strong>of</strong> age ceremony,<br />

where young girls and boys are led blindfolded<br />

to the mines, where they are brought in deep, to<br />

where the corestones form. One at a time the<br />

younglings are unbound and are led through the<br />

caverns, searching for their personal stone, their<br />

own second heart. In this ceremony, they are<br />

bound to their crystal, which comes to life with<br />

them, forever sealing their fate what that <strong>of</strong> their<br />

Dremair<br />

crystal. For some, the crystal binds into their<br />

very flesh, for others, it becomes a talisman,<br />

kept with them at all times. But all are unable to<br />

be parted from their corestone without great<br />

pain. Being bound to a corestone has certain<br />

benefits, as all true symbioses do. The crystals<br />

are ever growing, and they are protected from<br />

plunderers. The Dremair are granted the ability<br />

to resonate, by tuning their crystal with those<br />

prepared for Crystomancy. Also, their crystals<br />

prevent them from being affected by unnatural<br />

sleep. But if their crystals are damaged, they<br />

instantly fall unconscious, their bodies forcing<br />

all their energy to regenerating their corestones.<br />

The Dremair people have pale skin, theory is<br />

that they have spent so much time underground<br />

mining in past generations that their skin lost<br />

pigment due to lack <strong>of</strong> sun. This carries on in<br />

further generations now. Their veins are visible<br />

through their skin; however the veins appear as a<br />

golden color. Their corestones are believed to<br />

give them a long life, the average known age <strong>of</strong><br />

the Dremair reaching 400 years.<br />

Appearance:<br />

-Pale skin<br />

-Golden veins<br />

-Crystals as part <strong>of</strong> their bodies or on them at all<br />

times<br />

Racial Abilities<br />

Tier 1 Resist Stone<br />

Tier 2 Resist Shatter<br />

Tier 3 Dreams Bane<br />

Tier 4 True Resonant<br />

Tier 5 Waste Away<br />

16

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