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Paths to Walk<br />
If a character chooses so he/she may follow a Path.<br />
Each path represents a particular philosophy and way<br />
<strong>of</strong> life. A character may choose only one path to<br />
follow and must roleplay accordingly. As a character<br />
gains experience following a particular Path he/she<br />
will gain access to unique Path Skills. This is<br />
represented by the Tiered Skill system in our<br />
Campaign. To purchase a Path Skill your character<br />
must meet the level requirement <strong>of</strong> that particular tier<br />
skill. The Tier to level requirement chart is as<br />
follows:<br />
Nature<br />
Tier Level<br />
1 6<br />
2 8<br />
3 11<br />
4 15<br />
5 20<br />
To walk the path <strong>of</strong> Nature is to be one with the<br />
natural world around you. Nature followers<br />
understand the natural balance <strong>of</strong> <strong>Fenorra</strong> and seek to<br />
maintain harmony. They keep this balance both in<br />
their hearts and in the way they live their lives. A true<br />
follower <strong>of</strong> nature knows when to help, and when to<br />
leave things alone. The true nature <strong>of</strong> <strong>Fenorra</strong> is a<br />
dual edged blade. There are the caring, nurturing<br />
protectors <strong>of</strong> the groves, and then there are their<br />
counterparts, the ferocious, unyielding avengers <strong>of</strong><br />
the wood. Perceiving the proper times to fall into<br />
either mentality is the burden <strong>of</strong> those who walk the<br />
path.<br />
Enchantment<br />
Tier 1 Purify Blood<br />
Tier 2 Resist Poison<br />
Tier 3 Physical Entangle<br />
Tier 4 Nature Cloak<br />
Tier 5 Regenerate<br />
The path <strong>of</strong> Enchantment calls to those <strong>of</strong> magical<br />
affinity. Practitioners who wish to hone their skills<br />
beyond the tradition <strong>of</strong> tomes and components, draw<br />
from their own being to develop a mastery <strong>of</strong> skills<br />
that are unattainable by other means. Members <strong>of</strong><br />
this path devote their lives to scholarly pursuits and<br />
value knowledge above all else. Followers <strong>of</strong> the path<br />
<strong>of</strong> Enchantment learn to view magic as a tangible<br />
energy that can be handled and shaped. This<br />
understanding allows them to use and control raw<br />
magical energy without scroll or incant.<br />
Chaos<br />
Tier 1 Magic Control<br />
Tier 2 Resist Magic<br />
Tier 3 Self-Enchant<br />
Tier 4 Magic Cloak<br />
Tier 5 Innate Dispel<br />
Magic<br />
Those who follow this path obey their own whims,<br />
and do not obey the natural order <strong>of</strong> things. Chaos is<br />
all about disruption, confusion and defiance. Defying<br />
the cycle <strong>of</strong> life, they are known to control the<br />
unnatural undead with their very voices, and<br />
shrugging <strong>of</strong>f magics that wrack their very bodies.<br />
One is never quite sure what someone following the<br />
path <strong>of</strong> Chaos will do. Only one thing can be<br />
certain. Whatever they do will have fun doing it.<br />
However, the path does require a certain devotion to<br />
it, and most if not all members follow an honor code.<br />
Chaos does not breed evil that is the bailiwick <strong>of</strong><br />
Shadow.<br />
Radiance<br />
Tier 1 Taunt<br />
Tier 2 Resist Fenorrian<br />
Harming<br />
Tier 3 Control Lesser<br />
Undead by Voice<br />
Tier 4 Chaos Cloak<br />
Tier 5 Chaos Storm<br />
The path <strong>of</strong> radiance is the path <strong>of</strong> the righteous.<br />
Those who commit themselves to justice and<br />
upholding what is goodly will seek this path.<br />
Followers will protect the innocent and the helpless<br />
and attempt to thwart those with evil intentions.<br />
Known as stalwart defenders those on the path <strong>of</strong><br />
Radiance never back down in the face <strong>of</strong> evil in any<br />
form. They seek to illuminate the world for only in<br />
the purest <strong>of</strong> light can evil have nowhere to hide.<br />
Shadow<br />
Tier 1 Magic Awaken<br />
Tier 2 Resist Physical<br />
Tier 3 Armor <strong>of</strong> Light<br />
Tier 4 Light Cloak<br />
Tier 5 Valiant Stand<br />
This is the path <strong>of</strong> darkness and deceit. Those who<br />
follow the path <strong>of</strong> Shadow use any means necessary<br />
to further their goals and care not for the well-being<br />
<strong>of</strong> others. Favored path <strong>of</strong> assassins and politicians,<br />
the path <strong>of</strong> Shadow calls to those who value<br />
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