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Rule Book - Fables of Fenorra

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Paths to Walk<br />

If a character chooses so he/she may follow a Path.<br />

Each path represents a particular philosophy and way<br />

<strong>of</strong> life. A character may choose only one path to<br />

follow and must roleplay accordingly. As a character<br />

gains experience following a particular Path he/she<br />

will gain access to unique Path Skills. This is<br />

represented by the Tiered Skill system in our<br />

Campaign. To purchase a Path Skill your character<br />

must meet the level requirement <strong>of</strong> that particular tier<br />

skill. The Tier to level requirement chart is as<br />

follows:<br />

Nature<br />

Tier Level<br />

1 6<br />

2 8<br />

3 11<br />

4 15<br />

5 20<br />

To walk the path <strong>of</strong> Nature is to be one with the<br />

natural world around you. Nature followers<br />

understand the natural balance <strong>of</strong> <strong>Fenorra</strong> and seek to<br />

maintain harmony. They keep this balance both in<br />

their hearts and in the way they live their lives. A true<br />

follower <strong>of</strong> nature knows when to help, and when to<br />

leave things alone. The true nature <strong>of</strong> <strong>Fenorra</strong> is a<br />

dual edged blade. There are the caring, nurturing<br />

protectors <strong>of</strong> the groves, and then there are their<br />

counterparts, the ferocious, unyielding avengers <strong>of</strong><br />

the wood. Perceiving the proper times to fall into<br />

either mentality is the burden <strong>of</strong> those who walk the<br />

path.<br />

Enchantment<br />

Tier 1 Purify Blood<br />

Tier 2 Resist Poison<br />

Tier 3 Physical Entangle<br />

Tier 4 Nature Cloak<br />

Tier 5 Regenerate<br />

The path <strong>of</strong> Enchantment calls to those <strong>of</strong> magical<br />

affinity. Practitioners who wish to hone their skills<br />

beyond the tradition <strong>of</strong> tomes and components, draw<br />

from their own being to develop a mastery <strong>of</strong> skills<br />

that are unattainable by other means. Members <strong>of</strong><br />

this path devote their lives to scholarly pursuits and<br />

value knowledge above all else. Followers <strong>of</strong> the path<br />

<strong>of</strong> Enchantment learn to view magic as a tangible<br />

energy that can be handled and shaped. This<br />

understanding allows them to use and control raw<br />

magical energy without scroll or incant.<br />

Chaos<br />

Tier 1 Magic Control<br />

Tier 2 Resist Magic<br />

Tier 3 Self-Enchant<br />

Tier 4 Magic Cloak<br />

Tier 5 Innate Dispel<br />

Magic<br />

Those who follow this path obey their own whims,<br />

and do not obey the natural order <strong>of</strong> things. Chaos is<br />

all about disruption, confusion and defiance. Defying<br />

the cycle <strong>of</strong> life, they are known to control the<br />

unnatural undead with their very voices, and<br />

shrugging <strong>of</strong>f magics that wrack their very bodies.<br />

One is never quite sure what someone following the<br />

path <strong>of</strong> Chaos will do. Only one thing can be<br />

certain. Whatever they do will have fun doing it.<br />

However, the path does require a certain devotion to<br />

it, and most if not all members follow an honor code.<br />

Chaos does not breed evil that is the bailiwick <strong>of</strong><br />

Shadow.<br />

Radiance<br />

Tier 1 Taunt<br />

Tier 2 Resist Fenorrian<br />

Harming<br />

Tier 3 Control Lesser<br />

Undead by Voice<br />

Tier 4 Chaos Cloak<br />

Tier 5 Chaos Storm<br />

The path <strong>of</strong> radiance is the path <strong>of</strong> the righteous.<br />

Those who commit themselves to justice and<br />

upholding what is goodly will seek this path.<br />

Followers will protect the innocent and the helpless<br />

and attempt to thwart those with evil intentions.<br />

Known as stalwart defenders those on the path <strong>of</strong><br />

Radiance never back down in the face <strong>of</strong> evil in any<br />

form. They seek to illuminate the world for only in<br />

the purest <strong>of</strong> light can evil have nowhere to hide.<br />

Shadow<br />

Tier 1 Magic Awaken<br />

Tier 2 Resist Physical<br />

Tier 3 Armor <strong>of</strong> Light<br />

Tier 4 Light Cloak<br />

Tier 5 Valiant Stand<br />

This is the path <strong>of</strong> darkness and deceit. Those who<br />

follow the path <strong>of</strong> Shadow use any means necessary<br />

to further their goals and care not for the well-being<br />

<strong>of</strong> others. Favored path <strong>of</strong> assassins and politicians,<br />

the path <strong>of</strong> Shadow calls to those who value<br />

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