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effect on them again will have no effect until after the<br />
next reset point.<br />
Amber<br />
This crystal grants the user the ability give Water<br />
Breathing for 10 minutes to him/herself or another<br />
target. This will not allow the target the ability to talk<br />
or cast spells while underwater.<br />
The correct verbal to activate is “Resonate physical<br />
water breathing”<br />
Amethyst<br />
This crystal casts a physical barrier which seals a<br />
single room or an entire building. The area affected<br />
must be an actual unmovable structure such as a<br />
building, a tent, or an unmovable wagon. No effect,<br />
person or object may pass through the Barrier unless<br />
allowed to. To activate the crystal the caster must<br />
focus on the entrance way into the area for five<br />
minutes before stating “Resonate Physical barrier”<br />
and then “breaking” the crystal into two halves. The<br />
first half must be placed in the entrance way visibly<br />
marking it as sealed. The other half must be carried<br />
and acts as the “key” which allows the barrier to<br />
temporarily be put down while touching its other<br />
half. Anyone inside a structure that is being affected<br />
will be aware <strong>of</strong> the activation and will be awoken by<br />
it if normally sleeping. The duration <strong>of</strong> this barrier<br />
unless broken is a maximum <strong>of</strong> 5 days.<br />
Beryl<br />
This crystal affects the target with a Physical Silence<br />
as per the spell.<br />
The correct verbal to activate is “Resonate Physical<br />
Silence”<br />
Calcite<br />
This crystal affects the target with a Physical Destroy<br />
as per the spell.<br />
The correct verbal to activate is “Resonate Physical<br />
Destroy”<br />
Carbuncle<br />
This crystal grants the user a one use Ricochet Magic<br />
shield. This is a “dumb” shield and will ricochet the<br />
first magical effect to strike the user. The proper use<br />
<strong>of</strong> this shield is to call “Ricochet” then repeat the<br />
proper incant for the effect being copied and throw a<br />
packet at a target.<br />
The correct verbal to activate is “Resonate Physical<br />
Ricochet”<br />
Carnelian<br />
This Crystal creates a healing field within one room.<br />
This field lasts 10 minutes and all beings within the<br />
room for the full 10 minute duration are healed to full<br />
body regardless <strong>of</strong> metabolism. The room being used<br />
must be an actual unmovable enclosed structure such<br />
as a building, a tent, or an unmovable wagon. If at<br />
any time during the 10 minutes the crystomancers<br />
concentration is broken the crystal will be used with<br />
no healing effect.<br />
The correct verbal to activate is “Resonate Physical<br />
Rejuvenation”<br />
Chrysoberyl<br />
This crystal allows the user to activate a Physical<br />
Light as per the spell<br />
The correct verbal to activate is “Resonate Physical<br />
Light”<br />
Ematille<br />
This crystal affects the target with a Physical Sleep as<br />
per the spell.<br />
The correct verbal to activate is “Resonate Physical<br />
Sleep”<br />
Emerald<br />
This crystal grants the user a Physical Aura. Once<br />
activated, it creates a physical aura that acts much<br />
like Imprison. Once activated the caster must cross<br />
their arms over there chest and state "Physical Aura."<br />
Once it is activated, the caster is pinned to the spot<br />
and protected from all attacks except any Silence<br />
effect. If the caster is struck while the Aura is in<br />
effect, the caster replies "Aura." If someone asks<br />
what effect they have upon them, the caster says<br />
"Physical Aura." When the aura is dropped the caster<br />
says "Down." This effect lasts for 10 minutes or until<br />
interrupted.<br />
Garnet<br />
This crystal affects the target with a Physical Fear as<br />
per the Fear description.<br />
The correct verbal to activate is “Resonate Physical<br />
Fear”<br />
Jacinth<br />
This crystal effect the target with a Physical Shatter<br />
as per the spell.<br />
The correct verbal to activate is “Resonate Physical<br />
Shatter”<br />
Lapis Lazuli<br />
This crystal grants the user 10 points <strong>of</strong> Crystalline<br />
Armor. This armor is Non-refittable and stacks with<br />
all other types <strong>of</strong> armor. Each new activation <strong>of</strong><br />
Crystalline armor replaces the previous.<br />
The correct verbal to activate is “Resonate<br />
Crystalline Armor”<br />
Large Celestine<br />
This crystal affects the target with 20 Physical<br />
Damage.<br />
The correct verbal to activate is “Resonate 20<br />
Physical”<br />
Large Hematite<br />
This crystal affects the target with 20 Physical<br />
Healing. This healing will heal the target no matter<br />
the metabolism <strong>of</strong> the recipient.<br />
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