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Rule Book - Fables of Fenorra

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effect on them again will have no effect until after the<br />

next reset point.<br />

Amber<br />

This crystal grants the user the ability give Water<br />

Breathing for 10 minutes to him/herself or another<br />

target. This will not allow the target the ability to talk<br />

or cast spells while underwater.<br />

The correct verbal to activate is “Resonate physical<br />

water breathing”<br />

Amethyst<br />

This crystal casts a physical barrier which seals a<br />

single room or an entire building. The area affected<br />

must be an actual unmovable structure such as a<br />

building, a tent, or an unmovable wagon. No effect,<br />

person or object may pass through the Barrier unless<br />

allowed to. To activate the crystal the caster must<br />

focus on the entrance way into the area for five<br />

minutes before stating “Resonate Physical barrier”<br />

and then “breaking” the crystal into two halves. The<br />

first half must be placed in the entrance way visibly<br />

marking it as sealed. The other half must be carried<br />

and acts as the “key” which allows the barrier to<br />

temporarily be put down while touching its other<br />

half. Anyone inside a structure that is being affected<br />

will be aware <strong>of</strong> the activation and will be awoken by<br />

it if normally sleeping. The duration <strong>of</strong> this barrier<br />

unless broken is a maximum <strong>of</strong> 5 days.<br />

Beryl<br />

This crystal affects the target with a Physical Silence<br />

as per the spell.<br />

The correct verbal to activate is “Resonate Physical<br />

Silence”<br />

Calcite<br />

This crystal affects the target with a Physical Destroy<br />

as per the spell.<br />

The correct verbal to activate is “Resonate Physical<br />

Destroy”<br />

Carbuncle<br />

This crystal grants the user a one use Ricochet Magic<br />

shield. This is a “dumb” shield and will ricochet the<br />

first magical effect to strike the user. The proper use<br />

<strong>of</strong> this shield is to call “Ricochet” then repeat the<br />

proper incant for the effect being copied and throw a<br />

packet at a target.<br />

The correct verbal to activate is “Resonate Physical<br />

Ricochet”<br />

Carnelian<br />

This Crystal creates a healing field within one room.<br />

This field lasts 10 minutes and all beings within the<br />

room for the full 10 minute duration are healed to full<br />

body regardless <strong>of</strong> metabolism. The room being used<br />

must be an actual unmovable enclosed structure such<br />

as a building, a tent, or an unmovable wagon. If at<br />

any time during the 10 minutes the crystomancers<br />

concentration is broken the crystal will be used with<br />

no healing effect.<br />

The correct verbal to activate is “Resonate Physical<br />

Rejuvenation”<br />

Chrysoberyl<br />

This crystal allows the user to activate a Physical<br />

Light as per the spell<br />

The correct verbal to activate is “Resonate Physical<br />

Light”<br />

Ematille<br />

This crystal affects the target with a Physical Sleep as<br />

per the spell.<br />

The correct verbal to activate is “Resonate Physical<br />

Sleep”<br />

Emerald<br />

This crystal grants the user a Physical Aura. Once<br />

activated, it creates a physical aura that acts much<br />

like Imprison. Once activated the caster must cross<br />

their arms over there chest and state "Physical Aura."<br />

Once it is activated, the caster is pinned to the spot<br />

and protected from all attacks except any Silence<br />

effect. If the caster is struck while the Aura is in<br />

effect, the caster replies "Aura." If someone asks<br />

what effect they have upon them, the caster says<br />

"Physical Aura." When the aura is dropped the caster<br />

says "Down." This effect lasts for 10 minutes or until<br />

interrupted.<br />

Garnet<br />

This crystal affects the target with a Physical Fear as<br />

per the Fear description.<br />

The correct verbal to activate is “Resonate Physical<br />

Fear”<br />

Jacinth<br />

This crystal effect the target with a Physical Shatter<br />

as per the spell.<br />

The correct verbal to activate is “Resonate Physical<br />

Shatter”<br />

Lapis Lazuli<br />

This crystal grants the user 10 points <strong>of</strong> Crystalline<br />

Armor. This armor is Non-refittable and stacks with<br />

all other types <strong>of</strong> armor. Each new activation <strong>of</strong><br />

Crystalline armor replaces the previous.<br />

The correct verbal to activate is “Resonate<br />

Crystalline Armor”<br />

Large Celestine<br />

This crystal affects the target with 20 Physical<br />

Damage.<br />

The correct verbal to activate is “Resonate 20<br />

Physical”<br />

Large Hematite<br />

This crystal affects the target with 20 Physical<br />

Healing. This healing will heal the target no matter<br />

the metabolism <strong>of</strong> the recipient.<br />

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