You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
play fair and be considerate <strong>of</strong> everyone else’s<br />
enjoyment <strong>of</strong> the game, your comments will be taken<br />
more seriously and will be better respected.<br />
NERO will remove any member who NERO suspects<br />
is intoxicated or high.<br />
Content<br />
References to explicit sexual behavior or concepts,<br />
particularly violent ones, are not allowed.<br />
Safety<br />
Alcohol<br />
Alcohol is prohibited from NERO events no matter<br />
what your age. In all cases, all laws regarding<br />
Alcohol must be adhered to. Our adventures are not<br />
an excuse for getting drunk out in the woods with<br />
your friends. Anyone caught with any controlled<br />
substance will be subject to severe disciplinary<br />
action. Take this point very seriously and report<br />
anyone you see with alcohol or drugs.<br />
Medic<br />
If your character or another character is injured In-<br />
Game, you can shout for a “Healer”. However, if you<br />
or someone else is injured in real life, shout for a<br />
Medic and call a Hold. Do not call for a Medic unless<br />
it is a Out <strong>of</strong> Game emergency. If you hear the call<br />
for a Medic, drop to one knee and remain still and<br />
silent. Only the persons who have been identified as a<br />
Medic by Chapter Staff should respond to the call <strong>of</strong><br />
Medic.<br />
Real Weapons<br />
If you bring a real weapon into a NERO game, you<br />
will be told to put it away. Real weapons can never<br />
be carried on your person. (Swiss army knives, small<br />
thieves’ tool knives and other such devices are<br />
acceptable.) Daggers may be carried for eating/utility<br />
purposes, but they must be “peace bonded” (tied in a<br />
sheath) when not at the table.<br />
Page Status<br />
A Page is a person who, for one reason or another,<br />
cannot enter combat. Children are allowed to play<br />
NERO under Page status, and adults with a medical<br />
condition can also choose to play NERO as a Page. If<br />
you are planning on bringing your children to an<br />
event, it is best to contact the game staff first for<br />
details. In most chapters, any child under 14 years old<br />
must be a Page. A Page can be a member <strong>of</strong> any race<br />
and any class, but cannot use combat skills or throw<br />
packet delivered attacks.<br />
A Page should never be struck with a weapon or<br />
claw. In order to attack a page, you can point your<br />
weapon or packet at the Page and state “I kill you,<br />
page!”, or “I down you” (bleeding out) or any<br />
number <strong>of</strong> other actions. If there is someone within 5<br />
feet <strong>of</strong> the Page, they can choose to defend the page<br />
and block your attack. To do so, they must state “I<br />
defend you” and role-play accordingly. A person<br />
cannot defend a page if they do not have a weapon,<br />
shield, or other ability to do so. All pages must wear<br />
an Orange headband to signify they are under Page<br />
status.<br />
Smoking<br />
Smoking is only permitted in designated smoking<br />
areas. Generally, you are discouraged from smoking<br />
in public areas because <strong>of</strong> consideration for the other<br />
players, for fire safety regulations, and because it<br />
takes away from the medieval feel <strong>of</strong> the games.<br />
Torches and Flames The rules on torches and<br />
flames vary based on the campsite’s rules. Generally<br />
speaking, torches are not allowed. No open flames<br />
are allowed in cabins, including candles. At any<br />
event, flames are never to be left unattended.<br />
In order to use a flashlight for in game purposes, you<br />
must have someone cast an Illumination spell. The<br />
flashlight must be diffused by either taping a cloth<br />
over the end or using a red filter and must be pointed<br />
towards the ground or up in the air. A flashlight can<br />
never be pointed near a person’s face. If at all<br />
possible, please avoid using flashlights as they<br />
distract from the medieval feel <strong>of</strong> the game.<br />
A Liquid Light elixir can also be used but preferably<br />
the phys-reps for these should be chemical “light<br />
sticks.” The small battery operated glass “candles”<br />
and other small battery operated lighting devices<br />
cannot be used while adventuring. These things tend<br />
to break very easily and can be dangerous. If you<br />
want to use your flashlight to represent a candle or a<br />
small torch, you must have in your possession<br />
somewhere a real candle or torch that the flashlight<br />
represents.<br />
Atmosphere<br />
Role-playing requires you to create a new persona.<br />
You should try to think, feel, move and act like your<br />
character. (Keep in mind as you read this that you are<br />
the player; the persona you adopt is the character.)<br />
It is up to you to decide what your character will say<br />
and how your character will act. Imagine yourself<br />
actually being the character you have created, and act<br />
as your character would. NERO is a fantasy roleplaying<br />
game, based in a pseudo-medieval era.<br />
Your character is living in a world with swords,<br />
sorcery, monsters, and magic; act accordingly.<br />
You may design a character that is like yourself or<br />
you can be someone totally unlike yourself, and<br />
develop a new perspective on the world. You can<br />
create a character that does things you would like to<br />
do, but can never work up the nerve to try. You can<br />
be a fierce warrior, a sneaky thief, or a crafty mage.<br />
Many people are more comfortable creating a<br />
character that is more like themselves. Others prefer<br />
to play a persona completely opposite. You can do<br />
whatever you want (within the rules, <strong>of</strong> course).<br />
Please remember to be considerate <strong>of</strong> the other<br />
players. Abusing other characters could be going too<br />
96