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Segmentation of Stochastic Images using ... - Jacobs University

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Chapter 6 <strong>Segmentation</strong> <strong>of</strong> <strong>Stochastic</strong> <strong>Images</strong> Using Elliptic SPDEs<br />

GSD Monte Carlo <strong>Stochastic</strong> Collocation<br />

E<br />

Var<br />

Figure 6.5: Comparison <strong>of</strong> the discretization methods for the computation <strong>of</strong> the stochastic random<br />

walker result to verify the intrusive discretization. The small difference between the<br />

intrusive discretization via the GSD method and the two other sampling based approaches<br />

might be due to the projection <strong>of</strong> the Laplacian matrix on the polynomial chaos.<br />

The great benefit <strong>of</strong> the Monte Carlo method is that the method is independent on the number <strong>of</strong><br />

random variables. Nevertheless, the 1000 samples used in this comparison are a lower bound for the<br />

number <strong>of</strong> runs needed to get accurate results. Recall that the rate <strong>of</strong> convergence is O(( √ R −1 )) and<br />

even with this number <strong>of</strong> runs, the Monte Carlo method is slower than the GSD method.<br />

6.1.5 <strong>Segmentation</strong> and Volumetry <strong>of</strong> an Object<br />

In many applications, the noise <strong>of</strong> every pixel in the image is independent <strong>of</strong> the noise <strong>of</strong> the neighboring<br />

pixels. It is possible to model this kind <strong>of</strong> stochastic images with our approach, too. In this<br />

case, we have to use one basic random variable for every pixel, i.e. we end up with n = |I | basic<br />

random variables for the polynomial chaos.<br />

Street (n = 2) Liver (n = 3) Ultrasound (n = 5)<br />

Monte Carlo 76 113 1814<br />

Stoch. Collocation (full grid) 16 390 ≈ 1 400 000<br />

Stoch. Collocation (sparse grid) 6 18 634<br />

GSD 9 15 437<br />

Table 6.1: Comparison <strong>of</strong> the execution times (in sec) <strong>of</strong> the discretization methods.<br />

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