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VitrA Çağdaş Mimarlık Dizisi - Arkitera

VitrA Çağdaş Mimarlık Dizisi - Arkitera

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Intended as a park that houses a collection of 1/25 scale models of selected buildings<br />

from all around Turkey, the Minicity Park has emerged as a genuine product that<br />

eschews the pompous nobility of higher cultural fields and instead encourages the<br />

consumption of symbols and images. The major element of the design is the conflict<br />

between openness and closure generated by the investor’s wish that the park draw<br />

the attention of consumer tourists but the models should not be seen from the outside.<br />

The interface at the south, which separates the park from the public space, has been<br />

transformed into a series of shells that function as shelters. Terrace slits on the rear<br />

face of these shells provide visual transparency. On the other hand, the western arm<br />

of the mass has been designed as a much calmer dividing strip that is detached from<br />

the ground.<br />

✎<br />

Theme parks in general simplify facts, flatten the deep multi-layered structure of history<br />

to reduce it into images of objects, compress knowledge into ready-made images<br />

and information labels and focus on effects, strategies and forms of presentation rather<br />

than content. Accepting the impossibility of having a genuinely authentic experience<br />

within this simulated reality that demands to be rapidly consumed, Minicity Model Park<br />

has been conceptualized based on a sharp distinction between daily life and fiction,<br />

and designed to emphasize this duality and construct this border. A reinforced concrete<br />

wall forms the background for the artificial topography in front of it, dividing the building<br />

in two and separating the worlds of reality and representation. This is the leading<br />

component of the design concept as an interface. As the L-formed building surrounds<br />

the open space where the models are exhibited, the two faces of this interface wall<br />

have been constructed with contrasting approaches. The surface of the wall facing the<br />

city, daily life and reality has a more abstract and metaphoric response, with stone clad<br />

massive artificial topography that aims to multiply and reproduce the hill that the wall<br />

leans on. In contrast, the inner side of the interface overlooking the artificial and surreal<br />

world consists of wooden deck terraces and pergolas designed with rational forms in<br />

an orthogonal arrangement.<br />

This design structure detaches the visitors from the rush of daily life and all sorts of<br />

mental activities, preparing them for the imaginary world through the experience of a<br />

series of concentration mechanisms from open to closed space, from light to darkness<br />

and from the ground to the upper level. As the bewildered guests reach the wooden<br />

deck and encounter the compiled wonders of the “Liliput” world and their travel routes<br />

at once, they are directed towards a surreal world where geography loses its validity.<br />

Considering the successive spatial sequences that it aims to create, Minicity Model Park<br />

can easily be evaluated as one of the most consciousness-expanding works designed<br />

recently, with its intelligent critical approach and striking cinematic expression.<br />

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