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Triple-Play Service Deployment

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Chapter 10: <strong>Service</strong> Assurance for <strong>Triple</strong>-<strong>Play</strong> <strong>Service</strong>s<br />

For successful market entry, providers must deliver reliable service<br />

that spans the entire network from headend to customer. To<br />

accomplish this, solutions are needed that give the provider true,<br />

end-to-end customer QoE service visibility. Visibility into network<br />

performance at varying levels of bandwidth consumption will be<br />

important. With limited predictability in dynamic network<br />

performance, the provider must break down traditional organizational<br />

boundaries, share information, and manage service<br />

delivery end to end. An effective, comprehensive service assurance<br />

system must be in place to prevent potential service quality issues.<br />

With customer acquisition costs ranging up to thousands of<br />

dollars per user, the impact of the loss of a single subscriber is<br />

significant.<br />

An effectively planned and implemented service assurance<br />

strategy will address this and more. It will enable the provider to<br />

decrease costs and complexity and ultimately increase revenue.<br />

Satisfied customers will remain loyal and are likely to add new<br />

services as they become available.<br />

Technical and Operational Challenges to <strong>Triple</strong> <strong>Play</strong><br />

Providers rolling out triple play are rapidly discovering a significant<br />

number of challenges—both technical and operational—that must<br />

be overcome to successfully deliver voice, video, and data services.<br />

The technical challenges include the reality that:<br />

– Voice, video, and high speed data place different burdens on<br />

the network delivering the service.<br />

– The traditional network—core, access, and home—is not<br />

optimized for these new services.<br />

– New service deliveries usually involve complex IP-protocol<br />

interactions among home, access, network, and source elements.<br />

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