Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
14<br />
Morgathrell<br />
Gargantuan Magical Beast (<strong>Aquatic</strong>)<br />
Hit Dice: 24d10+216 (348 hp)<br />
Initiative: -3<br />
Speed: Swim 40 ft. (8 squares)<br />
Armor Class: 19 (-4 size, -3 Dex, +16<br />
natural), touch 3, flat-footed 19<br />
Base Attack/Grapple: +24/+48<br />
Attack: Tentacle rake +32 melee (2d8+12)<br />
Full Attack: 2 tentacle rakes +32 melee<br />
(2d8+12)<br />
Space/Reach: 20 ft./15 ft. (200 ft. with<br />
tentacles)<br />
Special Attacks: Capsize, improved grab,<br />
swallow whole<br />
Morgathrells are massive sea creatures that<br />
anchor <strong>the</strong>mselves to <strong>the</strong> ocean floor and prey on<br />
whales and ships.<br />
A morgathrell resembles an enormous gray<br />
and black worm 20 feet in diameter, 60 feet<br />
long, and weighing over 30 tons. Two tentacles,<br />
hundreds <strong>of</strong> feet long and covered in bony spines<br />
emerge from a morgathrell’s sides. A morgathrell’s<br />
three-pronged mouth can stretch open to almost<br />
twice <strong>the</strong> width <strong>of</strong> its body, revealing numbers <strong>of</strong><br />
enormous, jagged white teeth.<br />
A morgathrell spends most <strong>of</strong> its life asleep,<br />
half its body buried in <strong>the</strong> ocean floor, developing a<br />
covering <strong>of</strong> silt and plants. This natural camouflage<br />
allows a morgathrell to avoid frightening potential<br />
meals. When a moving target <strong>of</strong> sufficient size<br />
does approach a morgathrell, <strong>the</strong> creature rises up,<br />
whipping its tentacles through <strong>the</strong> water and trying<br />
to drag its prey to its mouth. Vast fortunes have<br />
been found within <strong>the</strong> bellies <strong>of</strong> morgathrells: <strong>the</strong><br />
former cargos <strong>of</strong> devoured ships.<br />
Combat<br />
Morgathrells focus on one opponent at a<br />
time, doing everything <strong>the</strong>y can to devour <strong>the</strong>ir<br />
enemies and never realizing <strong>the</strong> possibility <strong>of</strong><br />
defeat.<br />
Capsize (Ex): A submerged morgathrell<br />
that surfaces under a boat or ship less than 20 feet<br />
long capsizes <strong>the</strong> vessel 95% <strong>of</strong> <strong>the</strong> time. It has a<br />
50% chance to capsize a vessel from 20 to 60 feet<br />
long and a 20% chance to capsize one over 60 feet<br />
long.<br />
Improved Grab (Ex): To use this ability, a<br />
morgathrell must hit with a tentacle rake attack. It<br />
186<br />
Special Qualities: Blindsight 300 ft.<br />
Saves: Fort +22, Ref +11, Will +7<br />
Abilities: Str 35, Dex 4, Con 26, Int 1, Wis<br />
9, Cha 5<br />
Skills: Hide +0*, Listen +6, Swim +25<br />
Feats: Endurance, Toughness (x8)<br />
Environment: Any aquatic<br />
Organization: Solitary<br />
Challenge Rating: 14<br />
Treasure: Triple standard<br />
Alignment: Always neutral<br />
Advancement: 25-48 HD (Gargantuan);<br />
49-72 HD (Colossal)<br />
Level Adjustment: —<br />
can <strong>the</strong>n attempt to start a grapple as a free action<br />
without provoking an attack <strong>of</strong> opportunity. If it<br />
wins <strong>the</strong> grapple check, it establishes a hold and<br />
can transfer a grabbed opponent to its mouth on its<br />
next turn, swallowing <strong>the</strong> creature.<br />
Swallow Whole (Ex): A morgathrell<br />
can transfer a grabbed Huge or smaller victim<br />
from a tentacle to its mouth as a move action,<br />
automatically swallowing <strong>the</strong> creature. Once<br />
inside, <strong>the</strong> opponent takes 4d8+12 points<br />
<strong>of</strong> bludgeoning damage per round from <strong>the</strong><br />
morgathrell’s gizzard. A swallowed creature can<br />
cut its way out by using a light slashing or piercing<br />
weapon to deal 40 points <strong>of</strong> damage to <strong>the</strong> gizzard<br />
(AC 18). Once <strong>the</strong> creature exits, muscular action<br />
closes <strong>the</strong> hole; ano<strong>the</strong>r swallowed opponent must<br />
cut its own way out.<br />
A Gargantuan morgathrell’s interior can hold<br />
2 Huge, 8 Large, 32 Medium, 128 Small, or 512<br />
Tiny or smaller opponents.<br />
Blindsight (Ex): Morgathrells can sense<br />
all foes within 300 feet by water vibrations.<br />
Beyond that range, <strong>the</strong>y are considered blinded.<br />
Morgathrells are invulnerable to gaze attacks,<br />
visual effects <strong>of</strong> spells such as illusions, and o<strong>the</strong>r<br />
attack forms that rely on sight.<br />
Skills: A morgathrell has a +8 racial bonus<br />
on any Swim check to perform some special action<br />
or avoid a hazard. It can always choose to take 10<br />
on a Swim check, even if distracted or endangered.<br />
It can use <strong>the</strong> run action while swimming, provided<br />
it swims in a straight line.<br />
*A morgathrell’s accumulation <strong>of</strong> earth and<br />
sea life over its body grants it a +16 circumstance<br />
bonus on Hide checks underwater.