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Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...

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14<br />

Morgathrell<br />

Gargantuan Magical Beast (<strong>Aquatic</strong>)<br />

Hit Dice: 24d10+216 (348 hp)<br />

Initiative: -3<br />

Speed: Swim 40 ft. (8 squares)<br />

Armor Class: 19 (-4 size, -3 Dex, +16<br />

natural), touch 3, flat-footed 19<br />

Base Attack/Grapple: +24/+48<br />

Attack: Tentacle rake +32 melee (2d8+12)<br />

Full Attack: 2 tentacle rakes +32 melee<br />

(2d8+12)<br />

Space/Reach: 20 ft./15 ft. (200 ft. with<br />

tentacles)<br />

Special Attacks: Capsize, improved grab,<br />

swallow whole<br />

Morgathrells are massive sea creatures that<br />

anchor <strong>the</strong>mselves to <strong>the</strong> ocean floor and prey on<br />

whales and ships.<br />

A morgathrell resembles an enormous gray<br />

and black worm 20 feet in diameter, 60 feet<br />

long, and weighing over 30 tons. Two tentacles,<br />

hundreds <strong>of</strong> feet long and covered in bony spines<br />

emerge from a morgathrell’s sides. A morgathrell’s<br />

three-pronged mouth can stretch open to almost<br />

twice <strong>the</strong> width <strong>of</strong> its body, revealing numbers <strong>of</strong><br />

enormous, jagged white teeth.<br />

A morgathrell spends most <strong>of</strong> its life asleep,<br />

half its body buried in <strong>the</strong> ocean floor, developing a<br />

covering <strong>of</strong> silt and plants. This natural camouflage<br />

allows a morgathrell to avoid frightening potential<br />

meals. When a moving target <strong>of</strong> sufficient size<br />

does approach a morgathrell, <strong>the</strong> creature rises up,<br />

whipping its tentacles through <strong>the</strong> water and trying<br />

to drag its prey to its mouth. Vast fortunes have<br />

been found within <strong>the</strong> bellies <strong>of</strong> morgathrells: <strong>the</strong><br />

former cargos <strong>of</strong> devoured ships.<br />

Combat<br />

Morgathrells focus on one opponent at a<br />

time, doing everything <strong>the</strong>y can to devour <strong>the</strong>ir<br />

enemies and never realizing <strong>the</strong> possibility <strong>of</strong><br />

defeat.<br />

Capsize (Ex): A submerged morgathrell<br />

that surfaces under a boat or ship less than 20 feet<br />

long capsizes <strong>the</strong> vessel 95% <strong>of</strong> <strong>the</strong> time. It has a<br />

50% chance to capsize a vessel from 20 to 60 feet<br />

long and a 20% chance to capsize one over 60 feet<br />

long.<br />

Improved Grab (Ex): To use this ability, a<br />

morgathrell must hit with a tentacle rake attack. It<br />

186<br />

Special Qualities: Blindsight 300 ft.<br />

Saves: Fort +22, Ref +11, Will +7<br />

Abilities: Str 35, Dex 4, Con 26, Int 1, Wis<br />

9, Cha 5<br />

Skills: Hide +0*, Listen +6, Swim +25<br />

Feats: Endurance, Toughness (x8)<br />

Environment: Any aquatic<br />

Organization: Solitary<br />

Challenge Rating: 14<br />

Treasure: Triple standard<br />

Alignment: Always neutral<br />

Advancement: 25-48 HD (Gargantuan);<br />

49-72 HD (Colossal)<br />

Level Adjustment: —<br />

can <strong>the</strong>n attempt to start a grapple as a free action<br />

without provoking an attack <strong>of</strong> opportunity. If it<br />

wins <strong>the</strong> grapple check, it establishes a hold and<br />

can transfer a grabbed opponent to its mouth on its<br />

next turn, swallowing <strong>the</strong> creature.<br />

Swallow Whole (Ex): A morgathrell<br />

can transfer a grabbed Huge or smaller victim<br />

from a tentacle to its mouth as a move action,<br />

automatically swallowing <strong>the</strong> creature. Once<br />

inside, <strong>the</strong> opponent takes 4d8+12 points<br />

<strong>of</strong> bludgeoning damage per round from <strong>the</strong><br />

morgathrell’s gizzard. A swallowed creature can<br />

cut its way out by using a light slashing or piercing<br />

weapon to deal 40 points <strong>of</strong> damage to <strong>the</strong> gizzard<br />

(AC 18). Once <strong>the</strong> creature exits, muscular action<br />

closes <strong>the</strong> hole; ano<strong>the</strong>r swallowed opponent must<br />

cut its own way out.<br />

A Gargantuan morgathrell’s interior can hold<br />

2 Huge, 8 Large, 32 Medium, 128 Small, or 512<br />

Tiny or smaller opponents.<br />

Blindsight (Ex): Morgathrells can sense<br />

all foes within 300 feet by water vibrations.<br />

Beyond that range, <strong>the</strong>y are considered blinded.<br />

Morgathrells are invulnerable to gaze attacks,<br />

visual effects <strong>of</strong> spells such as illusions, and o<strong>the</strong>r<br />

attack forms that rely on sight.<br />

Skills: A morgathrell has a +8 racial bonus<br />

on any Swim check to perform some special action<br />

or avoid a hazard. It can always choose to take 10<br />

on a Swim check, even if distracted or endangered.<br />

It can use <strong>the</strong> run action while swimming, provided<br />

it swims in a straight line.<br />

*A morgathrell’s accumulation <strong>of</strong> earth and<br />

sea life over its body grants it a +16 circumstance<br />

bonus on Hide checks underwater.

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