Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
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Bog-Spawn<br />
Medium Undead<br />
Hit Dice: 5d12 (32 hp)<br />
Initiative: +6<br />
Speed: 30 ft. (6 squares)<br />
Armor Class: 16 (+2 Dex, +4 natural),<br />
touch 12, flat-footed 14<br />
Base Attack/Grapple: +2/+3<br />
Attack: Slam +4 melee<br />
Full Attack: Slam +4 melee (1d4+1)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Attacks: Feed, improved grab,<br />
inject slime<br />
Special Qualities: Darkvision 60 ft., undead<br />
traits<br />
Saves: Fort +1, Ref +3, Will +6<br />
<strong>The</strong> bog-spawn is a grotesque form <strong>of</strong><br />
undead formed when bodies die in a swamp<br />
and sink into <strong>the</strong> murky depths. Sometimes a<br />
bog-spawn is created almost spontaneously from<br />
negative energy in <strong>the</strong> swamp, but just as <strong>of</strong>ten<br />
a new bog-spawn will rise from <strong>the</strong> among <strong>the</strong><br />
uneaten victims <strong>of</strong> <strong>the</strong> bog-spawn that killed it.<br />
It appears as a malevolent humanoid whose<br />
eyes burn with a fiery rage. <strong>The</strong> bog-spawn’s<br />
clo<strong>the</strong>s, if any, hang loosely about its body whilst<br />
its skin is lea<strong>the</strong>ry and taut. It hates living creatures<br />
and will attack <strong>the</strong>m on sight.<br />
Combat<br />
<strong>The</strong> bog-spawn attacks by ramming its<br />
fingers down an enemy’s throat and coating <strong>the</strong>ir<br />
lungs with a thick slime that causes suffocation. If<br />
this proves impossible or unwise, <strong>the</strong> bog-spawn<br />
will pummel a foe with its fists.<br />
Feed (Su): When a bog-spawn slays a<br />
humanoid opponent, it can feed on <strong>the</strong> corpse,<br />
devouring both flesh and life force, as a full-round<br />
action Feeding destroys <strong>the</strong> victim’s body and<br />
prevents any form <strong>of</strong> raising or resurrection that<br />
requires part <strong>of</strong> <strong>the</strong> corpse. <strong>The</strong>re is a 50% chance<br />
that a wish, miracle, or true resurrection spell can<br />
restore a devoured victim to life. Check once for<br />
each destroyed creature. If <strong>the</strong> check fails, <strong>the</strong><br />
creature cannot be brought back to life by mortal<br />
magic.<br />
85<br />
Abilities: Str 13, Dex 14, Con —, Int 15,<br />
Wis 15, Cha 14<br />
Skills: Climb +7, Hide +9, Listen +9, Move<br />
Silently +9, Search +10, Spot +9, Survival<br />
+2 (+4 following tracks), Swim +7<br />
Feats: Improved Initiative, Weapon Focus<br />
(slam)<br />
Environment: Any marsh<br />
Organization: Solitary<br />
Challenge Rating: 5<br />
Treasure: Standard<br />
Alignment: Always chaotic evil<br />
Advancement: 6-10 HD (Medium); 11-15<br />
HD (Large)<br />
Level Adjustment: —<br />
A bog-spawn advances in Hit Dice by<br />
consuming corpses in this fashion. For every three<br />
suitable corpses a bog-spawn devours, it gains 1<br />
Hit Die, and its Strength, Constitution, and natural<br />
armor increase by +1. Its attack bonus and saves<br />
improve as normal for an undead <strong>of</strong> its Hit Dice,<br />
and it gains skill points, feats, and ability score<br />
improvements normally.<br />
<strong>The</strong> bog-spawn only advances by consuming<br />
<strong>the</strong> corpses <strong>of</strong> creatures whose Hit Dice or levels<br />
are equal to or greater than its own current total.<br />
Improved Grab (Ex): To use this ability, a<br />
bog-spawn must hit a Large or smaller opponent<br />
with its slam attack. It can <strong>the</strong>n attempt to start<br />
a grapple as a free action without provoking an<br />
attack <strong>of</strong> opportunity. If it wins <strong>the</strong> grapple check,<br />
it establishes a hold and can inject its slime down<br />
<strong>the</strong> opponent’s throat.<br />
Inject Slime (Ex): On a successful Grapple<br />
check <strong>the</strong> bog-spawn injects its victim’s lungs<br />
with slime. Each round <strong>the</strong>reafter, <strong>the</strong> victim takes<br />
1d6 points <strong>of</strong> damage as his lungs fill with slime.<br />
Additionally, <strong>the</strong> victim must succeed on a DC 14<br />
Fortitude save or be unable to act as he chokes.<br />
A remove disease or heal spell will dissolve <strong>the</strong><br />
slime if cast before <strong>the</strong> victim dies. <strong>The</strong> save DC<br />
is Charisma-based.<br />
5