Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
Monster Geographica - Marsh & Aquatic.pdf - The Secrets of the ...
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Lau<br />
Gargantuan Aberration<br />
Hit Dice: 15d8+105 (172 hp)<br />
Initiative: +5<br />
Speed: 50 ft. (10 squares)<br />
Armor Class: 19 (-4 size, + 1 Dex, +12<br />
natural), touch 7, flat-footed 18<br />
Base Attack/Grapple: +11/+33<br />
Attack: Tentacle +17 melee (1d8+10)<br />
Full Attack: 6 tentacles +17 melee<br />
(1d8+10) and bite + 12 melee (4d6+5) +<br />
poison<br />
Space/Reach: 20 ft./15 ft.<br />
Special Attacks: Improved grab, paralyzing<br />
gaze, poison, spines, swallow whole<br />
Special Qualities: Darkvision 60 ft.<br />
Saves: Fort +12, Ref +8, Will +11<br />
Abilities: Str 30, Dex 12, Con 24, Int 15,<br />
Wis 15, Cha 17<br />
From a distance, <strong>the</strong> lau simply appears<br />
to be a gigantic hooded snake, between 40 and<br />
100 feet in length, with alternating brown and<br />
yellow stripes. On closer inspection, however, its<br />
appearance becomes even more striking. Its scales<br />
are intermixed with tufts <strong>of</strong> wiry needle-like hairs,<br />
<strong>the</strong> “hood” is actually a writhing mass <strong>of</strong> grasping<br />
tentacles, and its eyes flash with a malevolent<br />
yellow light. It is said that <strong>the</strong> rumbling hiss <strong>of</strong><br />
<strong>the</strong> lau can be mistaken for a herd <strong>of</strong> grazing<br />
elephants.<br />
Despite being extremely intelligent, lau<br />
cannot speak, though <strong>the</strong>y can understand both<br />
Common and Draconic.<br />
Combat<br />
<strong>The</strong> lau attacks by lashing out at foes with<br />
its tentacles, and biting with its huge fangs. It<br />
immediately attempts to swallow any creature<br />
struck by one or more <strong>of</strong> its tentacles.<br />
Improved Grab (Ex): To use this ability,<br />
a lau must hit a Large or smaller opponent with<br />
a tentacle attack. It can <strong>the</strong>n attempt to start a<br />
grapple as a free action without provoking an<br />
attack <strong>of</strong> opportunity. If it wins <strong>the</strong> grapple check,<br />
it establishes a hold and can attempt to swallow its<br />
foe whole in <strong>the</strong> following round.<br />
Paralyzing Gaze (Su): Paralysis for 2d4<br />
rounds, 30 feet, Fortitude DC 20 negates. <strong>The</strong> save<br />
DC is Charisma-based.<br />
195<br />
Skills: Bluff +13, Diplomacy +5, Disguise<br />
+3 (+5 acting), Hide +9, Intimidate +17,<br />
Jump +18, Listen +14, Move Silently +10,<br />
Search +15, Spot +14, Survival +2 (+4<br />
following tracks), Swim +16<br />
Feats: Alertness, Improved Initiative,<br />
Lightning Reflexes, Persuasive, Power<br />
Attack, Stealthy<br />
Environment: Warm swamp<br />
Organization: Solitary<br />
Challenge Rating: 16<br />
Treasure: 10% coins, 50% goods, 50%<br />
magic<br />
Alignment: Always neutral<br />
Advancement: 16-30 HD (Gargantuan),<br />
31-45 HD (Colossal)<br />
Level Adjustment: —<br />
Poison (Ex): Injury, Fortitude DC 24, initial<br />
and secondary damage 1d4 Dex. <strong>The</strong> save DC is<br />
Constitution-based.<br />
Spines (Ex): Anyone attacking a lau in melee<br />
combat must succeed on a DC 18 Reflex save or<br />
suffer 1d4 points <strong>of</strong> damage from contact with<br />
<strong>the</strong> creature’s spines, as well as being poisoned<br />
by <strong>the</strong> spines. Weapons with reach can attack <strong>the</strong><br />
creature from a distance and do not subject <strong>the</strong><br />
wielder to damage from <strong>the</strong> spines. <strong>The</strong> save DC<br />
is Dexterity-based.<br />
Swallow Whole (Ex): A lau can try to<br />
swallow a grabbed opponent <strong>of</strong> Large or smaller<br />
size by making a successful grapple check.<br />
<strong>The</strong> swallowed creature takes 2d8+10 points <strong>of</strong><br />
crushing damage plus 1d10 points <strong>of</strong> acid damage<br />
per round from <strong>the</strong> lau’s gizzard. A swallowed<br />
creature can climb out <strong>of</strong> <strong>the</strong> stomach with a<br />
successful grapple check. This returns it to <strong>the</strong> lau’s<br />
mouth, where ano<strong>the</strong>r successful grapple check is<br />
needed to get free. A swallowed creature can also<br />
cut its way out by using a light slashing or piercing<br />
weapon to deal 25 points <strong>of</strong> damage to <strong>the</strong> lau’s gut<br />
(AC 16). Once <strong>the</strong> creature exits, muscular action<br />
closes <strong>the</strong> hole; ano<strong>the</strong>r swallowed opponent must<br />
cut its own way out.<br />
A lau’s stomach can hold up to 1 Huge, 2<br />
Large, 4 Medium, 8 Small, or 16 Tiny creatures.<br />
16