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Co-experience: Understanding user experiences in social interaction

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make proposals and counterproposals, evaluate, reject and accept <strong>in</strong> a dialog of<br />

communication and action.<br />

2.2 EVERYDAY SOCIAL INTERACTION IN CO-EXPERIENCE<br />

Social sciences provide <strong>in</strong>sights <strong>in</strong>to what people do <strong>in</strong> their everyday lives with<br />

each other and why. Some of the essential tasks of be<strong>in</strong>g a <strong>social</strong> be<strong>in</strong>g are to<br />

present yourself to others <strong>in</strong> a favourable way [7], keep <strong>social</strong> connections active,<br />

ma<strong>in</strong>ta<strong>in</strong> normality [19], and str<strong>in</strong>g the events of everyday existence <strong>in</strong>to<br />

coherent, mean<strong>in</strong>gful narratives <strong>in</strong> the process [15].<br />

Social motives the a key driver for co-<strong>experience</strong> and they affect people’s<br />

lives <strong>in</strong> all its aspects. Learn<strong>in</strong>g can be much more effective when it happens<br />

<strong>social</strong>ly and <strong>social</strong>is<strong>in</strong>g at the work place makes actual work run more smoothly<br />

[17]. We want to communicate with our near and dear even if we have “noth<strong>in</strong>g<br />

to say”. People are both <strong>in</strong>dividuals and <strong>social</strong> be<strong>in</strong>gs, and neglect<strong>in</strong>g the<br />

<strong>social</strong> aspect of <strong>experience</strong>s would be to overlook a very important aspect of<br />

be<strong>in</strong>g human.<br />

3. EXAMPLES OF CO-EXPERIENCE<br />

122 4 PRESENTING THE ARTICLES<br />

3.1 CREATING AND SHARING EXPERIENCES WITH MULTIMEDIA<br />

A pilot study on mobile multimedia messag<strong>in</strong>g (MMS) was organised by Radiol<strong>in</strong>ja,<br />

a F<strong>in</strong>nish mobile telecommunications operator. Groups of friends were<br />

given multimedia capable mobile phones for a period of four weeks, and with<br />

their permission, their communications were logged. The MMS mobile phones<br />

are able to take a digital image, add text and sound to it, and send it as a multimedia<br />

message to other such phones and an Internet repository.<br />

Dur<strong>in</strong>g the one-month pilot, the 25 <strong>user</strong>s sent over over 2000 unique messages,<br />

which were analysed quantitatively, and two samples of the messages<br />

were also qualitatively analysed. The messages are published here with permission<br />

and the names of people and places have been changed to protect their<br />

privacy.<br />

Look<strong>in</strong>g at the <strong>user</strong> <strong>experience</strong> of the MMS phones, the examples below demonstrate<br />

that be<strong>in</strong>g the owner of the MMS phone did not mean that the person<br />

was its only <strong>user</strong>. Many MMS messages were created by more than one person<br />

and received by a group or a couple, or were sent from a person other than<br />

the owner of the MMS phone to a third person <strong>in</strong> the company of an owner of a<br />

MMS phone. This was facilitated both by the features used to create multimedia<br />

messages and the context-rich nature of multimedia messag<strong>in</strong>g, which was<br />

often used to <strong>in</strong>troduce other co-present people.

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