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Katja Battarbee UNDERSTANDING USER
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FOR YOU
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4 PRESENTING THE ARTICLES 101 1 IT
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an experience, the recipient is use
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It takes a group to turn a design s
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1 INTRO - DUCTION 1.1 FOCUS AND AIM
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duction cycles are short and the st
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fizzy flavoured water seem to be ab
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tronic, and there was no movement o
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and content developers to channel t
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From Leena: 5.7.2002 11:58 Subject:
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ated in the first week of the exper
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The challenges are to develop new t
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7. ACKNOWLEDGMENTS Thanks to Profes
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ARTICLE 4 133 ARTICLE 4 CO-EXPERI-
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are several alternative orientation
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through the meanings they have for
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From Thomas to all: 10 th July 21:4
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The study of co-experience is the s
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ARTICLE 4 143 From Markku: 5 th Jul
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From Risto: 11 th July 2002 9:54 p.
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documentation - taking a picture of
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justifications and hedges (Scott an
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Koskinen et al. 2002). It is also p
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Pittsburgh, PA, 2003. New York: ACM
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ARTICLE 5 UNDERSTANDING EXPERIENCE
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the insights of different disciplin
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that result. Additionally, it stres
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FIGURE 2 ARTICLE 5 161 Products for
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generally explain how we are dispos
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and wellness habits, and make the n
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holistic perspectives for solving a
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REFERENCES 1. American Institute fo
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experience, from affordances to irr
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ARTICLE 6 173 ARTICLE 6 POOLS AND S
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BACKGROUND INTIMACY Intimacy relies
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… this awareness of others and th
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FIGURE 1 ARTICLE 6 179 The lively m
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How and what kind of attractor coul
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and play or playfulness. Although b
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ARTICLE 6 185 It’s Riccardo’s l
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dressed in the fact that people can
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out in order to objectively frame a
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Silvia Rollino, as well as all the
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R EFER - ENCES REFERENCES: AFFECTIV
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Dewey, John (1980) Art as Experienc
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V2 N11, November, 1997. Available a
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nology as experience. In Interactio
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Tractinsky, Noam (1997). Aesthetics
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A PPENDIX : HISTORICAL TIMELINE HIS
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EVENTS, INVENTIONS, ART, CULTURE DE
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EVENTS, INVENTIONS, ART, CULTURE DE
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EVENTS, INVENTIONS, ART, CULTURE DE
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EVENTS, INVENTIONS, ART, CULTURE DE